https://news.ycombinator.com/news?p=33
Don't tell me this was caused by user flags, because it clearly wasn't.
Edit: It is completely gone now.
59 karma · joined July 9, 2015
https://news.ycombinator.com/news?p=33
Don't tell me this was caused by user flags, because it clearly wasn't.
Edit: It is completely gone now.
Having glanced over some of the ( 14000+ ) comments, I haven't found any that would suggest otherwise. I really wish someone would clarify this.
Check this page out: http://resonate.duarte.com/#!page226
Using a scroll bar to fix the decision to not use the scroll bar as the main navigation tool. ( And the page is torn unless the window has the correct width. )
This was tested with my own algorithm and one supposedly fast found online. I will revise my code, but I doubt I will improve the speed.
Has this something to do with address space randomization?
Looks like you hit an infinite loop. Better luck next time.
There are cases where users, (ab)using them as you do, got a request to reduce their usage. I guess you didn't trigger any flags.
return (x+0U)<<16 | (y+0U);
Would it be insane to have a inline library for every arithmetic operation, that would handle such cases and offer addition optional functionality?I think it could be done online since there is no strict text limit and it helps with understanding.
Will try it next time.
Unique - 1. existing as the only one or as the sole example; single; solitary in type or characteristics: a unique copy of an ancient manuscript. 2. having no like or equal; unparalleled; incomparable: Bach was unique in his handling of counterpoint. 3. limited in occurrence to a given class, situation, or area: a species unique to Australia. 4. limited to a single outcome or result; without alternative possibilities: Certain types of problems have unique solutions. 5. not typical; unusual: She has a very unique smile.
By those definitions, their planets are not unique. If your definition of unique differs from those established by the language we are using, then you have to specify this.
Clearly the game doesn't have 18*10^18 unique planets, since this is impossible. The problem this game has is, does it have enough variance in its planet generation, so that the average player will not notice a pattern.
The planets I have seen all looked mostly the same, with slightly different color schemes and animals made from generic pre-built parts. Unless the devs are only showing a couple of percent of the game, getting the 10 random samples from the game, all of which show a very similar planet is almost impossible.
They just got their patents up last year, demanding working hardware seems unreasonable and they have working machines simulated in software.