1,376 karma · joined January 9, 2013
If the game didn't require accessing data on the CD after installation, you could even swap the CD with a different album and listen to what you want.
People forget these things after they get patched out and time passes. What's left behind as memories fade is a feel-good mythology about a bug fix release that never really existed. The truth was that engineering resources had been shifted to iOS, which delayed Leopard, and the "no new features" marketing was a way of justifying the lack of resources.
There was even an infamous data loss bug involving guest accounts (https://www.reuters.com/article/lifestyle/snow-leopard-bug-d...)! But people have forgotten about that and only remember the marketing now.
"The use of AI to contribute to Godot is discouraged, and contributions made entirely by AI are prohibited.
We acknowledge that AI can be useful, but we are convinced that human effort results in better and more relevant contributions.
If you do use AI, we expect that you put in effort to proofread and improve anything it generates, and that you disclose what you used AI for. As maintainers spend significant time reviewing your code, please make sure that the code you submit is well-tested and functional. Please be respectful of their time and only submit something you have put thought and effort into."
What unexplored frontiers does he wish game developers would pay more attention to?
How does he feel about the state of science education for children today in terms of schooling, television, toys, internet, and so forth?
What are his thoughts on the effects of current AI trends on culture and education?
What games, if any, has he been playing lately?
Do you have more convincing sources?
As referenced in the article, a common explanation for those audible differences is that the high-resolution version of the album is sourced from a different master.