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valentin_heun

14 karma · joined December 13, 2015

Same Guy, But this time I was able to post my comment. :-D
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valentin_heun··on Reality Editor – MIT Media Lab
Computers have been huge (ugly?) machines before now they are sexy and small. Screens have been heavy, now its all in your pocket. All of it has been in the Marked and sold wonderfully. Visual Markers (Stickers) for Augmented Reality are a design challenge that can lead to new looks. Its Natural Feature tracking, so everything can be a "sticker". This can actually help companies to differentiate from each other. Its something new to think about. I would not say that a radio with just a touch screen is particular beautiful, but it sells too. ;-) Anyhow, one thing is sure we will get rid of the marker. There is so much technological development going on in that field.
valentin_heun··on Reality Editor – MIT Media Lab
How would you connect two objects in physical space with your app centric interface? This is not a trivial task. Its very complex and has a lot of abstract steps. Steps you wold not be able to explain a 8 year old child in 5 minutes. We gave the Reality Editor in to the hands of a 8 year old child and we did not even need to explain how to do it. He just ran with it.
valentin_heun··on Reality Editor – MIT Media Lab
Yes it would. The Marker (for visually identifying the object) and all interfaces are stored in the object it self. When you start the Reality Editor it finds automatically all objects in the same network.

The Reality Editor does not need to know a fixed API because the interface is basically a webpage that comes from the object it self. In that case you could say, the API is HTML5.

We have found a way to break down abstract standards in simple numbers: http://openhybrid.org/how-to-connect-everything.html

You can read here why it is so relevant: http://openhybrid.org/direct-mapping.html

And here you can read, why we will use more and more the physical world instead of the touch screen: http://openhybrid.org/learn%2c-setup%2c-operate.html

The Reality Editor is a digital screw driver. You only need it from time to time. Most of the time you will operate physical things around you.

valentin_heun··on Reality Editor – MIT Media Lab
Why not? The Reality Editor is an equivalent of a Web Browser for the Physical space. We are spatial oriented creatures operating the world around us with muscle memory and physical tools. The real power of technology comes when we combine digital and physical tools seamlessly. What is in front of us will change the World around you even more then the Internet has done it up to this point. How do you want to engage with all of the self driving cars and digital/physical content and objects around you? Browse through 1000 apps with all the drop down menus? Who wants to remember all of these physical<->digital links? My question for that future now is: What will be the digital equivalent of a screwdriver in that future? Thats what the Reality Editor is! A powerful tool.