Also the slicing and dicing, “11 more than the index year” and so on, is multiple hypothesis testing on the face of it; I wonder if they adjust for that.
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Also the slicing and dicing, “11 more than the index year” and so on, is multiple hypothesis testing on the face of it; I wonder if they adjust for that.
If so, does it scale for very branchy programs?
Do you have any comparisons to a Gibbs based approach for any of the use case examples?
You can write down just about anything as a BUGS model for example, but “identifying the model” —- finding the uniquely best parameters, even though it’s a globally optimisation —- is often very difficult.
Gradient descent is significantly more limiting than that. Worth understanding MC. The old school is a high bar to jump.
Does this do something similar or is it fancier?
Do the people doing the traumatising typically know they are doing it? Do they typically deny it if confronted?
I’m all ears :-)
https://en.wikipedia.org/wiki/Occam's_razor#Controversial_as...
If there is an "objective" meaning to our lives which is without recourse to an inside-out view, then we have no access to it.
Occam's Razor, fewest entities/assumptions, etc is so problematic, because it is not invariant to being re-parameterised. I.e. under one description X is more complex than Y, and under another Y is more complex than X.
Here is Roger Penrose talking about the fine tuning of the Universe:
https://www.youtube.com/watch?v=yDqny7UzyR4
Many use these observations to argue for design. Say it became a scientific consensus that design was the strongest hypothesis, because it just kept making good predictions. Design implies purpose. Would life still be meaningless?
Is this all just a regress to "nothing is just as good as something therefore all life is meaningless"? I think that's where you have to end up to defend Nihilism.
If you mean to say something like "all existence is objectively meaningless, and it is not objectively 'better' than nothingness", then it becomes another statement you need to usefully prove in order to go on with your argument.
I can see why for practical reasons some may lean into it, but I don't see it being epistemologically well founded.
I suspect due to the details of the proof. This condition looks likely to me for very small set cardinality making the algorithm inappropriate for all-weather. See page 3 of the paper where Algorithm 2 is introduced. They show that in the failure condition, the likelihood of the algorithm returning a value outside of the epsilon bounds is higher.
> Then, there's the whole premise of 1..m: I'm still not sure if the size needs to be known upfront or not.
m sizes the threshold, if it is too small, the error bounds guaranteed by the algorithm will be larger than expected, and vice versa if m is too large.
> And btw, I didn't know about the Chernoff bounds and delta/epsilon are not explained at all in the paper, which added to the confusion a lot.
Papers typically do not spend words on basics and those are standard concepts.
> Perhaps there should be a method for estimating the confidence/error rate.
You can't resize the stream easily because p implicitly depends on m via the thresh cardinality condition and if you were to change m then your p updates would not correspond. As a result you may not be able to rely on the error bounds. Note though that stream doesn't mean infinite or very large: take it to mean one item at a time. The point of this algorithm is to bound space complexity to something small. Have a look at thresh and note that log2(1e50) is just 166: if you did have a very large stream of indeterminate length you could also just pick a very large m.
https://arxiv.org/pdf/2301.10191
It is about estimating the cardinality of a set of elements derived from a stream. The algorithm is so simple, you can code it and play with it whilst you read the paper.
The authors are explicit about the target audience and purpose for the algorithm: undergraduates and textbooks.
We can of course move goal posts, redefine computability however we like, to get whatever conclusion we care for, but I think that Penrose effort is intellectually honest.
Gobblet Gobblers -- on a cursory look -- seems to me like a complication on top of naughts and crosses. Namely, adding the ability to mask opponent pieces, and replace existing pieces.
As a side note it seems to me that one could replicate Gobblet Gobblers by using coloured coins of 3 sizes, with the smaller coins trumping the bigger ones thereby implying stacks.
You need engagement first, in order to cause learning, and I guess any process that causes both learning and engagement makes sense, but in my experience at young ages, that's more likely to be on the doing/using rather than creating side of the spectrum.
The sort of massive C++ build that make can handle are typically much more complicated than your average ETL pipeline. So, there is plenty of room to grow into make.
I'd expect the rate of evolution to be significantly different between the two parts, and if you are using an algorithm library adopted by others, you may get progress "for free".
You could prompt the LLM differently , for example to write a Python program that does the random part, and then act on its output.
In another sense, there are many paths which lead to similar things, and path dependency can be Markovian, wherein the whole path doesn't matter in the first place, just the last bit.