78 karma · joined February 20, 2011
The aesthetic we were going for was more Apollo Guidance Computer, so 7-segment LEDs were perfect. It turned out to also be a great design choice software-wise because the entire rocket originally ran on an atmega328 which had only 2k of RAM; there really wasn't much room for frame buffers. But the state of a 7 segment digit (plus one decimal point) fits perfectly into one byte, so the entire rocket, which was originally 14 8-digit rows, needed only 112 bytes of frame buffer.
By about 2012 we wanted to write more complex software, so I made new revision of the main controller that took an atmega1284, which has a lot more RAM (16K, vs 2K) and program space (128K, vs 32K).
The big retrofit in 2019 went to a 32-bit STM32 which had a hardware floating point unit, making it possible to do fancier animations. The rocket now supports the classic "snake" game.
But still just 7-seg LEDs :)
Jon's oldest child -- pictured on the web site as an 8-year-old -- is now a sophomore in college, majoring in engineering. I'd like to think the rocket had some small part in that, too.
We actually did haul the rocket hundreds of miles to Maker Faire years ago:
https://photos.app.goo.gl/ESRsJChacRbvpqZU7
Here it is taking on hydrazine:
https://photos.app.goo.gl/1tcRasHpkVJUHq9s7
We had a line of kids waiting for "rides":
Here are some of our end users enjoying our efforts:
https://photos.app.goo.gl/8zca5kXXbAf2vcJh6
Here's disco mode, though I think this is with the old audio synthesizer:
https://photos.app.goo.gl/vkenYZKATyDRB1386
The original rocket's primary display was 4 rows of 7-segment LEDs. It was actually just 4 of our 1-row boards all stacked on top of each other. For the makeover we replaced it with a native board that had 6 rows:
https://photos.app.goo.gl/Dtiv5dN8FfrBAkDK7
Here's a video of it playing pong on my bench before installation:
https://photos.app.goo.gl/bWfQkTaF3eUyacb78
The old display boards were controlled by bit-banging latches over long parallel cables. This turns out to be a very bad idea (any EE could tell you this, but we're computer scientists). In the 2019 update we changed the remote display control from bit-banging to proper networking using I2C-based packets. We didn't want to remake every single display board, so we came up with a shortcut: we designed little snap-on "dongles" that speak the new I2C protocol and translate to bitbang commands that just go a few cm to the display board below. Here's the dongle installed on one display board:
https://photos.app.goo.gl/z9e6z6p4vXgb5j5aA
Here's a side view showing how they stack:
https://photos.app.goo.gl/tAzF4Aeq1dWVHFxE6
And here is one of the new dongles in situ with the new STM32-based primary controller, and the upgraded 32-bit audio synthesizer:
https://photos.app.goo.gl/oQxEZKRUZsK4Ry6W7
We're both pilots so of course we had to put in a Hobbs meter. The rocket has over 600 hours on it: