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trolor

38 karma · joined October 26, 2016

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trolor··on A Git query language
Complete guess based on [1], but wouldn't

  git diff HEAD $(git merge-base HEAD master)
work?

[1]: https://stackoverflow.com/questions/1549146/find-common-ance...

trolor··on What's wrong with Software nowadays and how we can fix it
>One of the first things you learn in Computer Science is that not all problems can be solved with a computer.

Oh ... could you elaborate? I think my cut-rate, community college degree skipped that part :) it seems like a useful thing to know!

trolor··on InfluxDB 1.1: 60% performance increase and new query functionality
It's OK; their email validation is borked (just put in anything matching `\w@\w`, no domain necessary) and give something random for the name. Modals like that are pretty standard practice for enterprise mumbo jumbo; they only need to catch someone foolish enough to put in real data once to be worthwhile.
trolor··on Giteveryday – A useful minimum set of commands for Everyday Git
Potentially dumb question here, but couldn't 'dragging out the inevitable' be another way of phrasing 'the learning process'? It seems that immediately making a tool usable would be preferable to keeping it as a purely theoretical device until it's fully learned.
trolor··on Show HN: Anonymous messaging with a 1km radius
Random fun fact of the day: this is also called the hidden node problem [1] when applied to wireless networks, and it can cause problems with certain collision avoidance algorithms! Just learned about this the other day :D

[1]:https://en.wikipedia.org/wiki/Hidden_node_problem

trolor··on Show HN: Anonymous messaging with a 1km radius
... why not just fake your phone's GPS coordinates and perform a binary search?
trolor··on Jamboard – The whiteboard reimagined for collaboration in the cloud
Two anecdotes; not sure if they help at all, but they're related and I like sharing :)

1. I work in a loud, open plan office where I wind up taking many phone discussions with 5+ participants. Since our teleconferencing software doesn't have a global push to talk, we all have to manually toggle our mic mutes, which has become an ad-hoc indicator of a desire to speak (along with the background noise that is a cue that 'someone' is thinking).

2. There's this let's play series (whose name eludes me at the moment) that doesn't have a face cam. The actors, then, are forced to constantly narrate their actions: they hmm and haw more often than normal, fill empty airspace with idle, easily uninterruptible chatter, etc. In other words, it seems like their discourse adjusts to the limitations of the medium.

Anyhow, I hope you can solve that problem before AR/VR takes over the entire space! :D