147 karma · joined February 9, 2014
Backend: Node, Typescript, Express, TypeORM, Postgres, SocketIO, PugJS, BabylonJS
Webpack for bundling
Digital Ocean or Azure for Ubuntu vm hosting
I feel having the same language for front/back end really reduces mental overhead.
- Desktop support (I have a Vive and I think you mentioned its only available for gearVR right now)
- Multitasking, all the images on your twitter seem to only have one site at once
- Fallback to 2D site (If Im in a webVR version of reddit and I click an unknown url I need to be able to multitask on that site even if it doesn't have 3D support)
Since I have yet to find a vendor heading towards support for these things, currently Im using a fork of firefox where I just hacked out a bunch of security settings. Right now it lets me load iframes and pull content from them into webVR but it was just a quick way to get it working as I'd prefer if each separate tab could draw to its own layer and then be composed with other tabs (Im hoping this is part of WebXR standard but it sounds like it wont be there for a long time).
If you have anything else to share with me or if you have any additional questions for me, Id be happy to answer. I would LOVE to get a browser I could target so I can stop worrying about building my own browser and focus on my web apps.
Thanks!
- webVR multitasking (>1 tab rendering to display a time)
- tab content sharing
- obtaining textures from html elements to project into VR
so I can watch twitch in WebVR while browsing Reddit in VR. So far I have a sketchy fork of Firefox that somewhat works but I'd love for something more stable to recommend to people. What I want is described in more detail here: https://docs.google.com/document/d/1JzxKqir57c4RnpHhpH8nED8C...
Let me know if you have any thoughts. Thanks.
Demo video: https://www.youtube.com/watch?v=R3xZ1G291Ks
Starting to see some developer and beta user interest :)
I am working on a webVR project similar to super mario maker but in 3D
2) The languages/frameworks I would recommend depends on what you want to build. The large amount of JavaScript libraries and its ability to work in the browser make me highly favour javascript and I have found that typescript provides a nice layer on top to provide sane typing and code auto completion for many of my needs. However, Typescript tools and the language still feel underdeveloped. I would use node to handle web requests and offload "heavier" work to c/rust/go if needed
3) I used to use c/c++ for a lot of my personal project but I have found tasks like managing memory can add unneeded complexity to the majority of my tasks. C still has it's place when certain requirements must be met.
2) http://trevorb.cloudapp.net:3001/ mmo type game exploring webgl, socketio and just experimenting
Let me know your feedback
Features:
- Flashes HN headlines word by word to using Rapid Serial Visual Presentation.
- Tap a headline to view its link
- After a headline is read it won't be displayed again so only new content will be shown
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