For another data point, on my half decent desktop, it uses about 10% cpu and 20% gpu
93 karma · joined June 25, 2020
For another data point, on my half decent desktop, it uses about 10% cpu and 20% gpu
I actually haven't tested it on a mac before, so thanks for letting me know. I just looked at it in Safari and apparently they still don't support svg filters even on desktop, so the app is unfortunately broken there
I'm sure there's more improvements I could make on performance, maybe I could switch to only drawing the mouse cursor on the mousemove event rather than using the animation loop, but then when you're tweaking values in the menus, you won't see your changes in real time any more. It's all a balance, and this is just something I do in my spare time, I'd rather have fun building some new features than seeing my cpu usage drop by a percentage point.
Between the different drawing tools, the dynamic brushes, the style presets and texture options, you can create a pretty wide variety of maps with it. I know a lot of map making tools create maps with a very obvious style to them, but mine gives you a lot of flexibility while still taking just a few clicks to make it happen.
Hope you have fun playing around with it!