149 karma · joined May 20, 2021
Looks like some work needs to be done to get this into familiar CAD terms with the English translation.
Difficult to use right now, it just switched into the Chinese translation when trying to make a cube and there doesn't appear to be an easy way to change that.
In the most 2016 update the relative says it's common to see weird effects from the spools. If it's so common it should be reproducible I would think, yet I've never seen it done.
And migrations are a separate feature that a number of ORMs have, you can have clean migrations with pure SQL using a tool like gomigrate.
I think the real utility is that the ORM is doing the marshalling for you.
I always feel like I'm missing something because it looks like you have to learn a specific library instead of a general purpose language.
Unless the metric is actually 40% faster per LOC but that's not specified.
Or, more commonly, "You think you have it hard? I know a guy who went through XYZ."
Sometimes people need perspective when they feel times are tough, other times they just need sympathy.
The paper talks about "pseudo 3D attention layers" that are used in place of temporal attention layers for each dimension due to memory consumption. It seems like AI research is vastly outpacing GPU development.
If you use GPT3 for a large amount of content generation the issue of focus doesn't seem to be so prevalent, but it has zero guarantee of truth.
Build an application, then as you need to learn more to get things done you naturally pick up a deeper knowledge of the tech you're using.
Of course this is different for everyone.
From what I understand, Scott Turner (Here Dragons Abound) got his inspiration from Martin O'Leary[0]. Lots of interesting reading on his site.
Another one in current development but as far as I know doesn't have a devlog quite like Scott Turner's is Azgaar's Fantasy Map Generator[1]. He did keep a devlog until 2018 sometime though[2].
Watabou's Medieval Fantasy Map Generator[3] is really good.
I'm sure I've seen more over the years but these are the ones I can remember.
[0]: http://mewo2.com/notes/terrain/
[1]: https://github.com/Azgaar/Fantasy-Map-Generator
[2]: https://azgaar.wordpress.com/
[3]: https://watabou.itch.io/medieval-fantasy-city-generator/devl...
I feel you on the losing the mind over matter aspect. I simply cannot let that happen to myself though, since for some reason it's deeply ingrained in me.
Often I do exercises to try and extend my ability to overcome the internal desire for creature comforts. Things like swimming through the ice in frozen lakes, staying in the sauna beyond my pain threshold, fasting, picking a particularly difficult physical exercise and pushing my limit (common in weightlifting, pushing past the burn), things like that.
I try to make sure I'm not finding pleasure in the pain, however, since that is in the realm of masochism and I feel that is the path to self-destruction.
Does anybody else do this? What else do you do?
After creating many tools for the companies I worked for it became clear to myself that I should have done that in first place. My advice to you would be to take more CS classes to see if that's really what you want to do. A small price to pay now and will give you a better idea of what you want to do.
That being said, my experience (electric utility manufacturing, military truck electrical systems) was very valuable to my broader understanding of how software is consumed.
Which was Electrical Engineering. I didn't learn that I really should have gone for computer science, computer engineering, or something along those lines until after 5 years of work in the industry. I was just carrying the family flag of engineering.
I contracted with a friend's company after telling them that I needed a change of work and was interested in software. After telling them I had zero professional experience writing code (two CS classes in college), they assured me they would get me up and running.
Now here I am as a full stack engineer just over a year later. I really don't know how I got here. But I do know that this type of work is incredibly gratifying and I should have pursued it early on.
Somehow as I grew up I got the idea in my head that work should be your personal crucible and that loving work was really a sign of workaholism. So I always took those jobs that were miserable just to get a paycheck. I hope I can help my kids find work best suited for them.