And when it does finally make something that works in Rust, its admittedly far more trustworthy than AI code in other languages. It does struggle a lot though.
67 karma · joined January 31, 2021
Then one day python was suddenly top of the charts, probably post python 3 (old timers hated it but it really improved ergonomics) but not immediately so. Rather later on when they fixed the performance loss from 2->3 (which looking back as a primarily Rust coder now, was a hilarious argument that community had internally because even my worst, most quickly cobbled together rust code beats some of my best python code at the same task performance wise).
Oh and for the first 3 the relevant docs for using it in this way are out of date and you will need to look at source code.
So while I think their approach is far too extreme, I can understand why they would be very concerned about video games.