A blog post detailing the QEMU projects current problems with AI generated bug reports.
40 karma · joined May 10, 2019
They continued to use Forth as the basis for their 68000 based video gaming machines although when it came to the hand classifier for video poker we ended up using C - mostly because we wanted to run a lot of simulations on one of these new fangled "Pentium" processors to make sure we got the prize distribution right to meet the target repayment rate of ~98%.
However I absolutely agree its not currently as full featured as we would like. The next step when I get time is re-factoring the handling of register values in the core QEMU code so we can expose them to the plugins in a clean API.