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srogatch

1 karma · joined January 30, 2017

Programmer, MSc in AI, developer of http://probqa.com/
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srogatch··on A game recommender engine like Akinator
The database isn't hard-coded. The game information like name and URL is stored in SQL DB. The statistics is stored in engine's knowledge base. Currently only admins can enter games to the system. You can suggest a game by sending me an email: serge.rogatch@gmail.com with "ProbQA" in the subject.
srogatch··on A game recommender engine like Akinator
An application of the probabilistic question-asking system is now available as a website: http://probqa.com/ . Here users can find the next game to play without knowing its name or keywords. The users only need to answer questions, and the program lists the top recommendations for each user.

The engine that powers the website is supposed to work similarly to a popular game Akinator, where the user thinks of a character, and the program asks questions to guess about the user's secret character.

In ProbQA there is no secret: the user simply doesn't know exactly what he/she wants. So the program asks questions to come up with something suitable for the user.

Please, let me know your thoughts about the website and the engine.

srogatch··on A way to infer software architecture from source code [pdf]
Thanks, but I'm looking for investments in the project.
srogatch··on A way to infer software architecture from source code [pdf]
Eventually artificial intelligence software must be able to analyze its own source code in order to improve itself. This document describes a first step: a program that analyzes the source code of other programs (and potentially, itself) to infer the software architecture as a nested decomposition of the analyzed software system into subsystems.