44 karma · joined September 10, 2019
The first 10 levels are free (and you can replay them endlessly). To unlock infinite levels, there is an IAP for ~1.99 USD.
Ghost arrow is something I thought of, but I was concerned it would make the game too easy.
Reset: you can long press without dragging to reset. There's a tutorial-prompt for it, but it only comes up when you appear to be stuck in a gravity well (which can happen).
Escape velocity: I did have this initially, but playtesters found it very frustrating and preferred to see a crazy figure-of-16 through lots of planets. I understand your point of view though.
That's very good feedback on hard mode - I wonder what I can change to make that more obviously a button. I personally prefer hard mode too.
Just launched this little game of mine - Astro Golf. You can think of it as Desert Golfing but in space. I think it was on an HN comment that I first heard about DG many moons ago, so it felt fitting to post this back here.
I'm a one-person team, doing this part time, and this is my first game. I hope you enjoy it. I'd be thrilled to answer any questions you have about how I made the game! It was definitely a learning experience.
Peace