17 karma · joined November 28, 2012
I also don't think (I haven't read the paper, yet!) you need to do anything to get the semantic sliders other than to label existing data. If you're going to design a single chair, it's probably more time efficient to have an artist make a 3D model to your specifications. On the other hand, if you're going to design something like a customized biomedical part with variations that depend upon the patient, then this could easily be a net win. Not to mention if you'd like to automate that design, you now have a much smaller dimensional parameter space to play with.
Or it could just be poor data from the scanner -- that would be unfortunate. Some of the artifacts are so bad that it would seem to suggest that this is the case (the corner of the countertop in the kitchen is quite bad, or the protrusion in the wall above the entry-way into the kitchen, for some examples). It's hard to tell from looking at the processed result. I wonder what the raw scans look like.
Very cool product though, even if it's rough right now. I can see this looking nice in the future.
Another approach is to create a static library that overloads global memory operators (new, delete, and their variations). Link this static library to every DLL that you make, and have the implementation of these overloaded global memory operators use the heap of a single DLL. There may still be multiple heaps, but only one will be used.
Am I misunderstanding you?