No, most people will use whatever the default is. The vast majority of search is for a few popular queries: facebook.com, wikipedia article, current event, celebrity, product etc. This isn't the 90s anymore where search engines were terrible and google was a big step up. Even among power users, the difference is not that clear.
i believe in science, i just think sometimes it goes a little too far with what it claims to know as fact
if we knew all the secrets of the universe we wouldn't be stuck on this rock and dying every 80 years
you have to admit there's some dissonance between claiming to know the fine details of the ancient origins of the universe and struggling to predict if it will rain next week
Many textbooks and scientific resources describe phenomena from hundreds of millions of years ago as "indisputable facts", this include everything from the origins of life on earth, to the big bang theory, what happens in black holes, formation of the solar system and galaxy, how geology has evolved and many more. Additionally they make pseudoscientific predictions about exactly when and what will happen millions of years in the future. For instance the sun will turn into a red giant in "approximately 5 billion years". I don't know why they try to pass off so many theories as facts, probably a bunch of science politics combined with hubris and unwillingness to admit what we don't know.
4D in games is something that sounds funner then it is. In theory it's some braintwisting geometric/spatial effects. In practice it's just a lot of geometry clipping into and out of view that doesn't lend itself to interesting gameplay. Despite marc's best efforts.
well said, this is an ugly part of capitalism, anything that can be turned into a product, will be turned into a product. And greed and the profit motive and the hunger for growth will usually lead to some corporatized version becoming the dominant product in the space while more idealistic indie operations operate smaller in the fringes if at all.
there's also a third much more likely possibility: VR is still a novelty/gimmick experience and neither apple or zuck or any other company will make it mainstream, no matter how much money they burn on it.
Reads like an onion headline: Employees of large corporation shocked and angered to learn they were hired to make money for owners and senior management.
The automation revolution has been "just around the corner" forever. Still hasn't happened, some jobs are lost, some jobs are created, some are displaced, the welfare safety net gets a little bigger.
> That Apple is swimming in money just makes things like this more jarring.
This is a common theme. Big Tech Company X is rich therefore they should be able to do Y. But corporations don't really work that way, they build a monopoly around a few domains and then their organization is structured to maintain that monopoly. It's the exception, not the norm, for established companies to gain competency in a new domain, and it usually comes with an acquisition or a special initiative by senior management.
the modern graphics API landscape is a disaster. they killed opengl es, they basically killed opengl. Apple is trying to lock everyone in with metal, khronos group is trying to get everyone to move to vulkan, microsoft is doing the same with d3d12. The only people winning here are the major engines and AAA studios who have the scale to deal with all the platform complexity and benefit from it because it creates a moat from competitors. There's an argument for regulation here because the market is dysfunctional but I don't think we'll ever see the day where politicians understand complex technology issues enough to fix it.
I'm working on a custom engine myself and one thing i'm having trouble sourcing is an efficient animated model renderer with hardware accelerated mesh deformations. Currently I have the autodesk fbx sdk but it's performance is disappointing since it does the deformations in software.
it's also well known that if you put a bunch of functional programmers in a room and let them marinate its only a matter of time before they make another functional programming language
It's true that state surveillance infrastructure is mostly built on top of civilian infrastructure, the original post just made it sound like the NSA didn't have its own enormous datacenters and wasn't slurping and processing an extraordinary amount of data.
And parent's point is wrong, because A) the NSA has broader legal powers to collect and use data, and B) the NSA's mission is literally signal intelligence. They aren't in the business of making phones or serving ads. Of course without inside knowledge of how companies are collecting and using data and what exactly the NSA is doing there's no way to know for sure. But the public revelations of what the NSA are doing go far beyond what we've heard tech companies are doing.
>The NSA is incapable of building the type of mass surveillance infastructure we see today. That infrastructure is built and maintained by private tech companies.
This is false, the snowden releases showed they have extensive infrastructure that aggregates data from many different sources.
It's been proven again and again that privacy rights are not that important to mainstream consumers. VR's actual problem is there are no killer apps and the novelty wears off
If you were hoping for an insightful article or analysis about game engines, you won't find it here. It's just FUD about Unity and Unreal then surprise turns out it's an advertisement for Godot.
That's more a discussion of wealth distribution, systems of government and the flaws of capitalism. Theoretically speaking if you free human labor through the use of machines you're creating wealth because the same or greater output can be achieved with less resources and those resources can be allocated elsewhere. Of course some people believe that machines will replace all jobs eventually but historically that has not been the case. Generally new technology makes some jobs obsolete but humans adapt and find different ways to contribute to society.
C++ is not a generalist language, its strengths are high performance, direct memory access and native compilation. If an application doesn't need any of that, a higher level language is usually better.