HNHacker News
TopNewBestAskShowJobs

souldzin

94 karma · joined March 10, 2017

https://souldzin.com/
submissionscomments
souldzin··on A WebGL game where you deliver messages on a tiny planet
What an inspirational work of art. Thanks for making this and sharing it.

I've only played a few minutes (will have to revisit with more time). On first impression, the art style / characters / dynamics feel like a mix of "Little Kitty, Big City" and "Olli Olli World". Really great vibes!

souldzin··on Show HN: I recreated Windows XP as my portfolio
In my head, I heard videogamedunkey saying: “Ohhh... they've got the original paint on this one! I didn’t know this was a slick-type website!”
souldzin··on Why MIT switched from Scheme to Python (2009)
Are functional languages more computer science than imperative languages?
souldzin··on Please proof with caution: a rebuttal to a "proof" against free will
I recently came across a video that presumed to prove and settle the "free will" debate. I wrote about why the video's "proof" was faulty, but the "proof" nevertheless sparks some interesting questions on the topic.
souldzin··on Conventional Comments
> I hate praise that feels forced, and it seems like this kind of practice would make it seem quite forced.

This is a really good point.

Yeah, the `praise` comment is a call to find something to sincerely praise. If you can't find anything to praise (which is probably a warning sign that your head isn't in a happy place) don't leave a `praise`.

I updated the description with a little warning about this. What do you think? https://gitlab.com/conventionalcomments/conventionalcomments...

souldzin··on Conventional Comments
Very much inspired from Conventional Commits, this expands the idea to review comments.

At GitLab, we are a fully remote organization so we do a lot of written communication. This has been a great pattern for improving readability and the content of review comments. Plus, it's machine parseable which means we could easily query and aggregate these comments in the future!

souldzin··on Ask HN: How do you set prices?
TL;DR - Price is not a function of cost, and is ideally set before your product is built. Do not attempt to set a price unless you have a profile for your target market. Then, price according to what your customer is willing to pay.

IMO, this is a marketing question and here's a good entrepreneurial process for profiling the market and your target price. First, ask yourself these questions:

* What actual value does the product give to the customer?

* What are the competitors / substitutions to the product?

* What makes this product sustainable?

* What does the customer currently pay for comparable solutions - in money, time, and effort?

This should give you a good feel for what your customer is willing to pay. Then, set some financial profit targets which is your total revenue - total expenses (don't factor investment money as revenue). Finally, bend your product / process to this target price (not the other way around).

I would encourage any engineer to research courses on Marketing and Entrepreneurial Finance. The best marketers merge the engineering process (i.e. research, statistic, and financial analysis) with psychology (i.e. the feels).

Anyways, good question and it should not be taken lightly. I've stalked HN for some time now, but this question caused me to finally create an account.