22 karma · joined November 24, 2025
If your game allows your sights to just teleport on people's heads and take that as the winning condition then that just sounds like bad design, there's no reason to allow infinitely fast movement and omitting strategy even from a shooter
You can replace a playermodel with wider "sound coming from around here" if you want to make it even harder for a cheat to pinpoint a sound
>"hey, can I do this?"
<"no, you'll need fields from forms X,Y and the price needs to be at least Z with them"
Same goes with a law-person. Then if you're lazy you'll just look at how much they cost you in some timeframe and add that to the price, and find that you've lowballed so hard you'll get laughed out of the bidding
As a comparison, my 2009 diesel gets me there at around 4,7L/100km, but let's round it to 5, at average cost of fuel 1,65€/L that's 33€, for a single passenger, and I can leave whenever I want, have any sort of holdup and just go.