This is also a great example counterpoint for the folks who constantly complain about Apple hardware being "overpriced". Most laptop mfgs are happy to just solder on whatever tiny $0.50 compatible MEMS mic and put a little toothpick-sized hole in the case and call it good enough, or add two and rely on whatever generic beam forming that isn't adapted to their specific mic choice, placement, case acoustics, etc the Realtek ALC262 or whatever gives them, and call it a day.
Apple puts a ton of R&D into making things work well. As another example: Macbooks have been, for 15+ years now, the only laptops that I can trust to actually sleep and conserve battery when I close the lid and slip into a backpack for a few-hr flight. Windows and Linux on laptops seem to have about a 70% chance of either not sleeping, not waking up right (esp with hybrid graphics), or trying to do forced Windows updates and killing the battery, then waking back up to 20+ minutes of waiting for updates to resume / finish with no meaningful progress indicator or way to cancel / delay.
Not everything they do is perfect, and I'm not some huge Apple fanboy, but they do offer a significantly better experience IMO and feel "worth" the premium. It's not as if modern gaming laptops are any cheaper than MBPs, but they certainly feel much jankier, with software and UX to match. As an example, the IEC plug on the power supply of my Asus Zephyrus Duo wiggles enough that it disconnects even with different IEC cables. I've had to wrap some electrical tape around the plug body to get it to be less flaky. Asus Armoury Crate is a terrible buggy and bloated piece of software that runs about a dozen background processes to deliver a "gamer" UI to...control fans, RGB lights, and usually fail to provide updates. They also have utilities like https://www.asus.com/us/content/screenxpert3/ and "ROG ScreenPad Optimizer" that are largely buggy garbage, but sometimes required to get their proprietary hardware to work properly.
Does Apple gouge users for extra RAM and SSD space? Absolutely, but you're paying for the R&D as much as the actual hardware. I wish they'd just price that into the base models and make upgrades cheaper, but their pricing strategy seems to be lowering the base entry point to something more appealing with "it barely works" levels of spec, while making increasingly ridiculous margins on higher specs -- an additional $4,600 to go from 1TB -> 16TB on the Mac Studio is pretty bold considering consumer QTY=1 pricing on a fast M.2 SSD is around $600 for 8TB, and I'm sure their BOM costs are around the same for 16TB worth of silicon in huge quantities.