38 karma · joined March 15, 2014
Some of the recommendations are good, but it's mixed with pseudoscience.
If the plane was cleared for take-off, this would have been coordinated with the defense forces, who would’ve been prepared for a civilian plane leaving Tehran. This was probably sent via a take-off window, so the plane being delayed on the tarmac missed the window.
Keep in mind also that the US had scrambled fighters from the UAE, and so there was a possibility of intrusion on Iranian airspace. So, a delayed plane outside of the take-off window may have looked like a radar-dodging fighter to an automated anti-aircraft system.
As of last year, I started offloading my collection. It's been a good run, and I have had fun with the game, but the amount of product produced by Wizards of the Coast has increased dramatically along with the player base. I believe we are approaching a glut and the supply/demand curve is beginning to swing the other way.
You have to apply for beta access, but it didn’t take long for me to be accepted in. It’s probably more of a marketing beta program, to feel exclusive.
https://boardgamegeek.com/boardgame/161936/pandemic-legacy-s...
After 22 plays and counting with many different people, I can safely say that this isn't too hard to grasp. Essentially, your turn boils down to picking 1 of 4 (or 5) different actions, over and over again. Compared to Terra Mystica, this game is much easier to learn.
If you want a succinct rules explanation, Rodney from Watch it Played has a great tutorial: https://www.youtube.com/watch?v=ffMLIL5qGQg
I will add that Jamey, the designer, has perfected the Kickstarter process for board gaming. He has a book and tons of free articles on his site - I'm a fan of his book here: http://stonemaiergames.com/kickstarter/book/