20 karma · joined November 13, 2012
I read once that in VR "geometry matters more than textures" and I totally agree with that. Some of the most immersive moments I've had in VR are when I was peeking around a corner. The graphics were all simple, but the geometry of the corner and connecting corridor are what gave me such a great sense of presence.
I've written software for nearly 20 years now and I don't want to do anything other than VR development. It's the new frontier.
One of the researchers posted a 30ish min video on the hardware inside the Hololens on YouTube. It's this HPU / sensors that Microsoft is licensing to the hardware manufacturers for the upcoming VR and AR headsets. We'll know more December 8th, and after their hardware expo later this year.
There's a project out there that swaps the mono compiler with Roslyn and gives some nice edit and continue features for Unity.
http://webcache.googleusercontent.com/search?q=cache:http://...
I'm curious, what is the most requested new feature you're getting from your users.