123 karma · joined May 2, 2010
Saurabh comes from a family of Serial Entrepreneurs and also helps his Father's current business in India.
Saurabh has a passion for teaching has designed workshop to introduce people to Robotics (Electronics, Mechanics, Programming and putting it together in aesthetic way). He has also been Adjuct Faculty at ITT Tech.
They just launched a successful campaign on Indiegogo and were on TC yesterday.
It could be that you gave enough information in that time or that because it was 1:30 they just watched some of it to get an understanding. I wouldn't worry about it though."
http://www.quora.com/Y-Combinator/Our-YC-application-video-f...
http://www.quora.com/Y-Combinator/What-time-will-Y-Combinato...
Score : 10/12
What's yours?
Hope that trend changes soon.
I think there is going to be a Pandora (ref to movie Avatar) like reality where everything is connected, but in case of humans the 'Eywa' will be 'Internet'.
Its not the idea, but implementation of the idea, in the most creative and beautiful manner, that matters.
I Hardware is not something which you can just decide to learn one thing after another. It is an intuitive and hands-on session requiring Labs in most case.
I can try to tell you how you can do it, but you need a lot more than a computer and just few components.
Also when you mean hardware, it covers a lot of subjects. So I think you want to understand difference between Hardware and Electronics (no, its not same)
I will start with Electronics. You need to start with electronics more or less in the following sequence 1. Basics of Electronics - Fundamentals like Voltage, Current, Power, Frequency 2. Electronics Components - Active and Passive components 3. Analog and Digital electronics 4. Electronic Circuit Analysis & Design - Transistors, MOSFET's etc) 5. Analog Circuits 6. Digital Design and Logic Circuits 7. Motors - Now this is tricky, as there are so many types of motors. But if you are interested only in digital, focud on DC , Servo and Stepper motors 8. Sensors - Types, working, usage etc 9. Microprocessors and Microcontroller 10. Computer Architecture and Organization
I can go on, but I think it will be a few years for you to get to these.
The above mentioned track will get you started in Digital Electronics, for analog electronics you need to dive deeper into Power Electronics, AC Machines, etc.
I have also left out signal processing and communication topics. Digital Signal Communication is something you might want to get familiarize with for wireless technology like ZigBee, Bluetooth, WiFi etc
With Digital circuits, you may or may not need a lab environment, but for any AC related stuff, Lab is a must. Do not even try it at home without guidance.
For skills you need to acquire: 1. Component Identification 2. Breadboarding 3. Electronic tools and devices - Wire cutting tools, stripping, soldering iron, de-soldering, heat gun, hotplate soldering. 4. Electronic Measurement devices - Oscilloscope, Multimeter, Logic Analyzer etc. 5. ELECTRICAL SAFETY TECHNIQUES. - A bad code won't kill you, but a bad circuit can
1. with advancements in technology, education too needs to evolve, but we are still stuck in the era of printed books and expensive text books. I remember seeing a computer for the 1st time in grade 7. It took me few years to understand the complete potential and how I can use it. Now, kids in pre-school are hooked to iPad games and have figured out ways to watch cartoon on demand. Thus going to school to learn about animals from textbook pics is not very inspiring and interesting.
2. For higher education, the school text books are still stuck in the 90's technology. School needs to engage students with more hands-on work, rather than lectures. Hands-on project building and training is a very useful tool for learning and has proven to be more engaging among students of all ages. [Shameless advertisement : checkout my workshops on robotics at workshop.iroboticist.com]