Hopefully webgpu would lift that limit?
21 karma · joined September 14, 2023
Hopefully webgpu would lift that limit?
Interaction is also supported by the API with hit regions, though I've opted to do my calculations. But I agree that interaction is where Konva would probably have shined.
Konva didn't have enough performance for my use case and pixi webgl has a limit on the number of canvases on the screen at the same time
The native API is easy to use and well documented. It also performs well enough to animate charts at 60fps on modern hw for my use case. I also like that there are no libraries to update
So I don't see how notifications get discarded (meaning lost). But somehow that's what your text says?
Shouldn't the channel rather block than discard if full?
Anyway, nice and relevant article for me as I've recently added a few listeners to my app. I chose the naive approach since I only have two topics and a surplus of connections
Does this one fit somewhere in between?