No idea what the "C" stood for, though.
755 karma · joined July 20, 2009
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meet.hn/city/nl-GroningenNo idea what the "C" stood for, though.
But the reason I chime in is because I could not find an email address to just say that there's a typo here: "Finding a save haven with a fast and<snip>", save should probably be safe.
http://www.teyko.com/View.aspx?id=346&name=Saddam+Virus
...which was a rather brilliant little thing, but a personal hatred as it messed up many a .s files (.s stood for "source code" or "Seka", I guess).
I'm not saying that you are saying the opposite, I'm just saying that the cause/effect is very much up in the air. I never thought it was as straight forward as asking "what is better?" (as he rightly asks too)
Personally, I never looked for fame (and I'm old enough to say that I likely never will look for it). In the end, what I want is: to be right. Even if it takes 100 wrongs to get there. With that in mind, I would be better off if I was an extrovert as I'd probably get through the wrongs quicker than if I preferred my solitude.
But as it stands, I like to be able to stare absentmindedly in a random direction without the risk of accidentally glancing at someone's new hat or haircut.
I don't know if I am slower or slightly wrong. I would not rule it out, though. :)
As far as I am concerned, the whole "you'll never work in this town again" I would just see as "the company is in trouble if you leave". If you don't have any customers there are probably very few that actually care if you leave the startup. There are likely more people in your surroundings that would rather see you happy :)
The real dilemma you have to face is that you'd like to stay on your two co-founders' good side and keep working with them on other projects. Going with what you say it looks like you are on opposite sides here. They obviously don't want you to leave, while you want to leave. The only thing you can do here is talk to them, find a middle ground somehow. Maybe you can do consultancy work for them? Is there a chance that they might be better off if you are happy?
I like being happy. :)
Those two games were the ones we played by far the most as well. Just throw in the game Gravity Force there and you have a winner!
http://www.chromeexperiments.com/globe (some interesting ones) :)
It's getting quite common for me to just skip reading the user comments after reading the article. This was never the case before; the comments were -almost always- better than the article.
As a sidenote, I cannot even recall when I actually read the user comments on Slashdot. On the occasion where something pops up in the RSS feed; read TFA and move on to happier things that actually make me feel good. :)
I guess I'm not saying anything new. I really wish I had a solution other than asking -you- to please imagine sitting at the receiving end: You get excited to see your project on HN, you click through to comments, and the first thing that was said was ... that.
PS. You can call me a chicken for being "afraid" of these things.
I'd love to share the URL to the product right now, but we're really not ready to be judged just yet (at least not our world-facing website). So if you are interested in having a look at a beta in a few weeks time. Shoot me an email (address in profile). :)
Of course, when you get down to the bottom line you know it's not a huge technical feat, but really, neither is anti-virus software. It's a matter of foresight and hard work. Donate today :)
(Disclaimer, I am in no way connected with NoScript other than being a happy user)
Edit: After posting this I realize it comes across as a bit of advertising and not contributing much to the conversation, I was about to delete it, but I stopped myself and wanted to add: I am -truly- happy not having to (even though I do) worry about what links I can click.
The game turned out to be very fast paced, to the point where we had to add measures to slow it down. :)
As I recall, it was written with the "board" as a separate entity from the pieces. The board contained the game-rules, for instance whether it was turn-based or not. Now, this is what got me thinking... The platform we used, allow for live recompiling and upgrading of objects -- so we indeed did go in and change the rules even as a game was running (which was kind of fun, just to mess with peoples heads). But I do think perhaps that could be a nice twist to have as a "service" as well -- the ability for people to design their own chess-rules by giving them a framework (like, standard board, standard knight, pawn etc). Naturally saved online, for public scrutiny. :)
It would be be fun to see what people came up with. The target group for this may be somewhat limited. :-)
A friend has a version of what we made hosted on his personal site, but I'm afraid to link to it because it'll probably bring down his server. Throw me a mail if you want the link.
That is, I did not click any links. :)
The above is a bit tongue in cheek. That said, I see where grandparent is coming from. Chrome is Google's web-browser, and these Google+ icons are very often near the top of your browser. I can see how they could come to the conclusion that this could save some confusion. Say, friend calls to help and says "Click the plus sign at the top of your browser"...
Now, I don't think it's a good (or bad) decision. But the fact that I cannot click the logotypes is annoying me to no end.
Our lawyer was concerned about the possibility of prior claims against technology and the company. As we were relatively young he asked for a copy of correspondence that might fall into that category. So it wasn’t that he went through every email in our in our inbox. We prescreened and the email from Bill was one we included in the package which we forwarded.
DRM's bad sides not withstanding. But I have to say, back when I was a young one, a new release of Rob Northen's copy protection had me (and a lot of others) all excited; rushing to get a copy of the original to crack it.
On the Amiga the protection (of the loader) itself was a tracing (encrypting instructions around current instruction), self-modifying mess that probably broke on any CPU upgrade (68k -> 68010+). In all honesty, I had quite the respect for Rob Northen as an inventor despite the authors grudge.
The actual copy protection was primarily just long tracks that was pretty difficult to duplicate without custom made hardware. But once you had unwrapped the loader it was a matter of memory dumping and saving.
As for what broke the author's disk, I don't know but I always considered the "long track"-trick a bit of a fragile beast, but that can very well just be in my head. I never did touch any of Rob Northen's code on the x86, but a quick Google confirms that it was pretty much the same.
I guess there's some take-away from this, but I'll be damned if I know. Perhaps that copy protections are entertainment too? For some.
$ whois googlealternatives.com
The result made me chuckle. :) Registrant:
DNS Admin
Google Inc.
1600 Amphitheatre Parkway
Mountain View CA 94043
USSigh. :)
I use NoScript and Sony.com is not on my whitelist (read: I could just select/copy the string).
This was worse than I imagined.
This seizing of domains has been kind of the de-facto behavior for at least some five years by now. In my head this new policy does not change anything (don't run gambling sites on a .com domain etc?). Hell, I might even go as far as to say that it might be a positive thing if there was no such thing as a generic TLD. Most corporations registers all their domains globally anyway (whether that is good or bad is another story).
Not the most relevant Google query, but it takes the idea home, I guess: http://www.google.com/search?hl=en&q=us+seizes+domain+20... -- I didn't bother looking for older entries than that.