Auto-advance has already been removed in my WIP branch based on overwhelming feedback, and the new stage-wise approach works much better.
74 karma · joined March 31, 2024
Auto-advance has already been removed in my WIP branch based on overwhelming feedback, and the new stage-wise approach works much better.
For the next update, I’m planning to streamline the flow so that all patterns reinforce positive actions and avoid rewarding the wrong behaviors. I also want to separate the educational aspects more clearly to make the goals and outcomes easier to understand. Your insights will definitely help guide those changes—thank you again for sharing!
I really like the idea of turning this into an educational tool or test, especially for younger or older audiences who need help with tech literacy. It’s a great use case and definitely fits with where I want to take the project. Thanks again for sharing—it’s super valuable!
Other comments have highlighted similar issues, and I definitely see the need to re-work the lessons to maintain a more consistent positive action pattern.
Balancing guided exploration with clear player expectations has been tricky, but your input gives me a lot to think about.
Thanks again-really appreciate you taking the time to share this.
Haha, that's gold! I was a bit nervous about putting the subscription pattern as the first question, but went with it since it's so relatable. Really glad it created that "aha!" moment where people realize they're experiencing what they're learning about.