506 karma · joined December 29, 2017
If this actually works, this is quite a nice, if a bit niche, combination. I really like the control layout of the Deck and it has more performance than the Frame. If you can put the screen on your head instead of having to look down on it, it might be a bit more comfortable. Sadly it seems the Deck has no IR LEDs so it can get picked up like the Controller by the Frame. Maybe a case/sleeve for the Deck can add those LEDs for full integration.
For far too many options, see this massive sheet for Kodi support, including newer formats like Dolby Vision and HDR variants: https://docs.google.com/spreadsheets/d/1Uyuw_1dADsRw7u1LGW6q...
Overall I am pretty happy with Kodi on my Android box. 90% of the content is streamed from a local Jellyfin server, so I can't comment on how well it works with DRM media. It occasionally [1] seems to hang, requiring a power reset. The next time it does, I will hook it up to a smart plug to simplify that as well. If you are into tinkering, CoreELEC is based on Linux and you have some basic tools already installed with more available from the addon repos. I have SSHed into LibreELEC to debug network issues with iperf and on a previous iteration to kick over Kodi with systemctl restart.
[1] gonna say less than once a month, I don't remember when it last happened
The time saving of a well filled ~/.ssh/config is impressive, especially once you start juggling ProxyJump hops.
Worst case you can still archive the weights and hope for capable hardware to get affordable. At the same time this archive is the base line for a new frontier lab to start over if required. I see open weights as a pure upside even though I can't run the bigger models in my home lab.
I tested this with the at the time newest llama.cpp master on a Linux system with 2 3090 24GB, only one was used for testing. q8 without any KV quant, 256k context, mmproj loaded takes less than 20GB VRAM. This runs at about 1.5k to 2k tok/s pp and 40-50 tok/s gen (slightly lowered power limits & undervolted). q8 with 64k non-quant context and mmproj takes just under 16GB VRAM. Drop down to the q6k model, no mmproj, 64k non-quant context and it fits in 12GB VRAM. All the way down to q4km and some batch size tweaking and it barely fits into 8GB VRAM.
64k context is the minimum for Hermes agent, so a vision capable "agentic" model fits into a 16GB card. This is very impressive. I am currently testing how smart the model is and it does decently so far, had one looping issue it recovered after a lot of tokens, did some basic tool calling.
Those prefill numbers look really low to me. I can run nearly that same model (qwen 3.6) at q4km with q6 cache on a single 3090 and get 2.3k-4.4k prefill and 100-170 generation. Just based on raw numbers I would expect the R9700 to land around 70-90 generation (about 2/3 of memory bandwidth of a 3090) and at least the same or higher prefill (nearly 3x FP16 TOPS on the R9700). That means the numbers really don't add up. Is the benchmark done with some special settings, e.g. parallel requests or with very low prompt length?
Yes, $1.3M in token cost in less than 30 days and some days were even off-peak, if you can call it that with that insane scale that likely hides quite a lot of tokens in the lower bars.
Source: Early interest in wifi security, including in other people's networks, lead me down an education and career in security
[1] https://media.ccc.de/v/36c3-10652-bahnmining_-_punktlichkeit... (German)
[1] https://www.winehq.org/pipermail/wine-devel/2008-September/0...
The 10 year of Dieselgate is interesting just from a "how bad is it really?" PoV, I saw the part about curves and other defeat devices already [1].
The Rowhammer talk is likely going to be great as well, I like Daniel's work [2].
The practical Cross-VM Spectre was interesting to show this is still a problem [3].
The opensource secure element was good for trying such a thing, but I wasn't that impressed with the content [4].
[1] https://cfp.cccv.de/39c3/talk/7MSRA7/ https://media.ccc.de/v/39c3-10-years-of-dieselgate
[2] https://cfp.cccv.de/39c3/talk/3JXAJJ/ https://media.ccc.de/v/39c3-rowhammer-in-the-wild-large-scal...
[3] https://cfp.cccv.de/39c3/talk/ATYLN9/ https://media.ccc.de/v/39c3-spectre-in-the-real-world-leakin...
[4] https://cfp.cccv.de/39c3/talk/9DYZXG/ https://media.ccc.de/v/39c3-lessons-from-building-an-open-ar...
I guess the Linux VR stack might get a bit of love from Valve for the Steam Frame, so things might improve in the near future.
Github is still famously IPv4 only. I don't know if there is a split between the SSH (if you use SSH to access the repos) and HTTPS (the tarballs) setup on their end, so maybe you get full speed on IPv6 and limited on IPv4 (or the other way around). Try disabling IPv6 on your end, if the speeds match then this might be it. If IPv6 is fast using an IPv4 gateway that tunnels via an IPv6 VPN might be a workaround.
I also had a similar problem a while back. Some speedtests showed more bandwidth than I could get in regular HTTPS downloads. I could get multiple downloads running at the same time that in total added up to the expected speed. In my case the line was just lossy enough (TCP retransmits in Wireshark) for TCP to never scale up its window size properly beyond a certain limit per connection. I verified this by running iperf in TCP and UDP against a gigabit server, UDP reached near full speed because it didn't care about a few lost packages. Working around that issue might be a bit harder, maybe [1] via [2] can provide some ideas to look into.
I am also worried about another detail:
> The states also want to prevent the circumvention of blocking orders by erotic portals ... using so-called mirror domains – i.e., the distribution of identical content under a minimally changed web address. For a page to be treated as a mirror page and quickly blocked without a new procedure, it must essentially have the same content as the already blocked original.
Note the part "quickly blocked without a new procedure" so there is a way to block sites with even less process and oversight. That just invites overblocking without accountability.
[1] https://www.boeing.com/content/dam/boeing/boeingdotcom/compa...
Besides the technical aspects that flight is an impressive example of resilience and skill. Bringing that plane down to the ground in nearly one piece was essentially impossible and a one in a million chance in itself.
[1] https://en.wikipedia.org/wiki/United_Airlines_Flight_232
I agree on the end of an era. Hearing something else besides just Airbus- or Boeing-something always gives me a bit of joy. Even though MDs and DCs are of course Boeings in a sense now as well.
But beyond figuring out why the engine mount failed, I am very interested in what caused the actual crash. "Just" losing thrust in a single engine is usually not enough to cause a crash, the remaining engine(s) have enough margin to get the plane airborne. Of course this was a major structural failure and might have caused additional damage.
EDIT: It seems there was damage to the engine in the tail, even though this was not specified in the preliminary report, likely because it has not been sufficiently confirmed yet.
https://datatracker.ietf.org/doc/html/rfc1035
Also I think I triggered a nice error log in domaintools just now. https://whois.domaintools.com/downdetectorsdowndetectorsdown...
With the rise of mainstream-compatible, as in a standard gamer can get them running and use them with a similar frustration level as Win11, Linux first systems like steam deck, steam machine and even steam frame, there is a real, even if currently low, pressure for big publisher to support Linux/SteamOS. I somewhat hope/fear there will be a blessed SteamOS version that supports anticheats enough for publishers like EA, Epic and Riot to accept the risk.