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retro_guy

812 karma · joined May 14, 2020

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retro_guy··on SNES-IDE: Your Journey into SNES Game Development
- SNES dev resources extensive list: https://old.reddit.com/r/retrogamedev/comments/1ktxl8r/snesd...
retro_guy··on Switch 2 latency measurements – part 1: input-to-audio
See also this video

Fastest Handheld Display? - Switch 2 vs Steam Deck vs ROG Ally X and More: https://m.youtube.com/watch?v=oKFYGv0Pb98&pp=0gcJCcEJAYcqIYz...

retro_guy··on Castlevania: Symphony of the Night Decompilation Project
- related channel: https://www.youtube.com/watch?v=5vxXKgk1DiY
retro_guy··on Chocolate Quake source port preserving original experience even bugs and quirks
Forum thread: https://www.doomworld.com/forum/topic/153415-chocolate-quake...

See also:

Quake Engines & Source Ports: A Beginners Guide - https://www.slipseer.com/index.php?threads/quake-engines-sou...

LibreQuake - free and open-source Quake remake with art under the BSD license - https://github.com/lavenderdotpet/LibreQuake

Chocolate Doom - https://github.com/chocolate-doom/chocolate-doom

retro_guy··on FujiNet – open-source project to bring 8-bit computers online (including gaming)
https://github.com/FujiNetWIFI
retro_guy··on Observation.org biodiversity project free animal/plant image recognition apps
Other interesting biodiversity citizen science projects with image recognition apps:

- https://floraincognita.com/ - https://plantnet.org - https://www.inaturalist.org/

retro_guy··on Cramming Solitaire onto a Nintendo E-Reader card
Source: https://www.reddit.com/r/retrogamedev/comments/1gglfqx/cramm...
retro_guy··on Famidash – open-source Geometry Dash port for NES [video]
- https://github.com/tfdsoft/famidash
retro_guy··on Affordable DE10-Nano compatible boards for MiSTer FPGA retro platform
Check out as well:

- MiSTer FPGA project on GitHub: https://github.com/MiSTer-devel/Wiki_MiSTer/wiki (you can find there as well a link to MiSTer FPGA Discord with a section for developers)

- MiSTer FPGA in 2022: A Primer Guide to Retro Gaming's Hardware Emulator / MY LIFE IN GAMING: https://www.youtube.com/watch?v=rhT6YYRH1EI

- FPGA dev videos by Mister Retro Wolf: https://m.youtube.com/@misterretrowolf1464

- FPGA design books recommended by one of retro FPGA devs: https://archive.ph/Q30Xf

retro_guy··on Outer Ridge – open-source 90s DOS Game for 386 3D engine in assembly [video]
On GitHub: https://github.com/camperjohn64

About the engine: https://youtube.com/watch?v=eUL6H2XIyGY

retro_guy··on Nuked-MD-FPGA – Emulating Sega Mega Drive chipset using decapped chips photos
If you are interested in more than 2D images, you might find this article interesting.

- The X-Ray Tech That Reveals Chip Designs: https://spectrum.ieee.org/chip-x-ray

retro_guy··on Another World ported to FPGA
See as well:

- Infernal Runner for Amstrad CPC reverse-engineering and JavaScript port by cyxx [title from creator of Another World, both games utilizing virtual machine architecture]: https://github.com/cyxx/infernal_js

- The Virtual Machine Architecture of Infernal Runner presentation by Norbert Kehrer (in German with English slides): https://media.ccc.de/v/vcfb20_-_146_-_en_-_202010111400_-_th...

- The Story of Another World on the Amiga | MVG: https://www.youtube.com/watch?v=0iz9PJbs5rE

- Nintendo 64 port of Another World: https://github.com/jnmartin84/aw64

- Another World PlayStation 1 port: https://github.com/fgsfdsfgs/rawpsx

retro_guy··on Flora Incognita – free AI-supported plant identification university project
Check out as well Merlin Bird ID: https://merlin.allaboutbirds.org/
retro_guy··on Flora Incognita – free AI-supported plant identification university project
See ShroomID - https://shroom.id/
retro_guy··on Flora Incognita – free AI-supported plant identification university project
It is also worth noting that they have recently greatly improved their AI: https://floraincognita.com/blog/2023/04/18/press-release-new...
retro_guy··on Flora Incognita – free AI-supported plant identification university project
I had not much success with Seek when it comes to plants. However, its variant iNaturalist is not bad for identifying insects if you take good photos and spend some time sifting through the results suggested by the app.

Flora Incognita is more like the PictureThis app with focus on the plants growing naturally in local ecosystems.

retro_guy··on Basic 10 Liner Contest – program a game for 8-bit computer in 10 lines of code
An English description is in the second part of the website. You can see the previous entries by clicking through the years at the top.
retro_guy··on Automated Taxonomic Identification of Insects with Expert-Level Accuracy
Check out as well, "Deep learning and computer vision will transform entomology": https://www.pnas.org/doi/10.1073/pnas.2002545117
retro_guy··on Portal Demake for Nintendo 64
- project on GitHub: https://github.com/lambertjamesd/portal64

Check out as well:

- Nintendo 64 Architecture -- a practical analysis: https://www.copetti.org/writings/consoles/nintendo-64/)

- Awesome N64 Development: https://n64.dev/

retro_guy··on NokiX – open-source firmware modding tool and SDK for classic Nokia phones
Check out as well:

- Vintage Firmware Modding Nokia DCT3 Phones video: https://www.youtube.com/watch?v=_7tkjJ-F95U

- video demonstrating various homebrew games: https://www.youtube.com/watch?v=APcUPL1Xb-o

- homebrew games and applications for old Nokia phones (including source code examples): https://sourceforge.net/projects/nokix/files/NokiX%20scripts...

retro_guy··on My Favorite Software Subreddits
Yeah, r/retroprogramming is not a very active sub... Check out r/retrogamedev
retro_guy··on PSXFunkin – Friday Night Funkin' on the Original Playstation
On GitHub: https://github.com/cuckydev/PSXFunkin/releases/
retro_guy··on Behind the Pixels: Starduino – 3D Gaming in 28KB
Check out as well

- 3D Rendering on an Arduboy: https://www.a1k0n.net/2017/02/01/arduboy-teapot.html

- General overview of Arduboy — open-source homebrew 8-bit platform, and its community: https://www.inputmag.com/reviews/arduboy-fx-review-no-quirk-...

- Some people make their own Arduboys: https://www.hackster.io/contests/arduboycontest

retro_guy··on Snesdev Game Jam – Super Nintendo 30th anniversary retro coding event
And the Game Boy Advance 20th anniversary retro coding jam is currently in progress: https://itch.io/jam/gbajam21
retro_guy··on I'm building a Minecraft clone in hardware, on a tiny FPGA with 143kb of RAM
Talking about the N64 and FPGA, do you know that someone is working on an FPGA implementation? Link: https://twitter.com/ufp64

Hmm… Hardware Minecraft… I do also wonder what would it take to create a PICO-8 (popular fantasy console) implementation in hardware with a Lua CPU…

retro_guy··on The History, Status, and Future of FPGAs
Maybe you will find this article about Large-Scale Field-Programmable Analog Arrays [FPAAs] interesting as well: https://hasler.ece.gatech.edu/FPAA_IEEEXPlore_2020.pdf
retro_guy··on The DooM-chip: no CPU, no opcodes, no instruction counter
Hmm… I wonder what would it take to create an FPGA hardware version of the PICO-8 fantasy console…

Baremetal projects are truly fascinating -- I cannot wait to read your documentation. There's also a hardware Z-Machine: https://hackaday.com/2014/11/29/the-zork-virtual-machine-imp...

And this dev is working on FPGA Another World: https://github.com/felipesanches/AnotherWorld_FPGA