Cute, but clearly Godot is doing all of the heavy lifting here.
"It's possible to make shitty but playable games by running random scripts through a >2MLoC game engine and iterating on errors" is interesting but not nearly as sensationalist.
16 karma · joined February 18, 2026
"It's possible to make shitty but playable games by running random scripts through a >2MLoC game engine and iterating on errors" is interesting but not nearly as sensationalist.
One problem I've noticed is that both claude models and gpt-codex variants make absolutely deranged tool calls (like `cat <<'EOF' >> foo...EOF` pattern to create a file, or sed to read a couple lines), so it's sometimes hard to see what is it even trying to do.