raylib is highly inspired by XNA so it has many similitudes to MonoGame but being plain C is not object-oriented like MonoGame.
56 karma · joined April 2, 2020
My recommendation is to compile raygui together with raylib, afair, the default raylib Makefile includes an option to add ragui module into raylib on compilation.
raylib supports several 3d model formats (obj, gltf/glb, iqm, m3d, vox), I think Blender has exporters for most of them. Note that some formats support must be enabled in raylib/src/config.h file!
I'm the author of raylib, feel free to ask me about it if you want.