They want to fly by at lunar sunrise as the shadows help see depth better. Also, they have very sensitive cameras (up to 3,280,000 ISO!); the Earth photo the other day was taken at night, so you can see how they'll be able to get detail even in the dark parts
Yes, most ground strikes were by other aircraft types, but the F-15E did have a lot of sorties, almost as many as the F-111 or F-4G (although the F-16 had many, many more sorties, but not all of them were air-to-ground)
Air defense is not static. Even fixed launchers can be moved, and reacting to how your enemy is operating is an important part of air defense tactics. The famous F-117 shootdown happened because the air defense operators carefully planned around how the US was using its aircraft. If most Iranian air defenses were destroyed in the first few days, it'd make more sense for them to hold whatever was still available for the sort of situation where they had much higher chances of scoring a kill than just throwing it out there to get destroyed immediately and accomplish nothing.
The F-15E Strike Eagle variant is definitely designed for attacks and defense against ground forces, but overall air defense is a probability game so it's not too surprising that it eventually happened
Arguably this has been happening since the Cold War, as aircraft-launched missiles back then were designed to take out incoming cruise missiles. But in principle using something like an F-15 firing something like an AIM-120 is cheaper than using a Patriot, because the Patriot missile has to include a huge booster stage, a disposable radar, etc, while those can all be integrated into the plane instead in the case of an AMRAAM. In practice of course whether or not it is cheaper is dependent on the cost per flight hour of the plane and how many AMRAAMS you're making versus how many Patriot interceptors you're building. In that regard though, this _is_ new, because there's a fairly recently introduced missile called Advanced Precision Kill Weapon System (APKWS) that puts a relatively cheap seeker head onto a cheap otherwise-unguided rocket (I'm pretty sure the cost of an APKWS seeker + rocket is less than $50k), and those are cheap enough that you can send up an F-15 with hardpoints full of them and not worry nearly as much about letting loose several million-dollar missiles.
Correct. Steam, a native Linux app, will run Windows games via Proton. As Steam itself, which is collecting the data in TFA, is a Linux app, it shouldn't be affected by thinking it's running under Wine/Proton. As to your original question, I don't think many developers release information on what OSes their players are using, so I don't think we can tell
Strafing is implemented on A and D at least, but having one hand on the arrows to turn and WASD to move is a bizarre mix of modern and original controls
Yes, wargames can be used to evaluate strategic and operational plans. However, notice how many boots on the ground were involved in Proud Prophet. My point was that MC2002 was not primarily a wargame for evaluating plans, it was primarily a training exercise where lessons learned from executing the existing plans might be used to wargame out future changes
MC2002 was not primarily a wargame to develop operational plans. You can do that much easier and cheaper with a bunch of generals around a map. MC2002 was a training exercise with an element of competitiveness to pressure people under unexpected situations. As a training exercise its prime goal was not to figure out what plans were best but to just exercise plans and get people to do the plan, period. Given that, events that stopped the training exercise, like missileing all the ships, were retcon'd in order to do what the exercise was supposed to do, train people
The US bombed basically all of the Iraqi military in 1991, yet the war didn't end and Iraq didn't leave Kuwait until troops on the ground went in. Air power alone cannot control territory or compel political change
Automating ATC is similar to automating flying in general. Even if it's possible to automate 99% of 99% of flights, including even takeoff and landing, commercial flights still have two pilots because if things start to go wrong there's just so many edge cases that you can't easily write automation to handle all of them. Same thing for ATC, except even worse. They still have control towers because controller eyeballs still work even if nothing else does, if ground radar fails, or if a vehicle doesn't have an ADS-B transponder, or if a crash eliminates the radios, etc. There's just so many edge cases that making automation be able to handle everything is extremely difficult
The one major mistake I've seen is where they recently repainted a road from 2 lanes to 1 with some somewhat nonstandard markings indicating a merge, and the Waymo just drove through the merge as if the 2nd lane was still there
I would've said that at the tail end of Windows 10. I got my first Mac via work just as Windows 11 was coming out (having switched my personal devices to Linux), and my memories of Windows were much better than whatever version of MacOS I was using at the time. But my next work computer was Windows 11 (I got tired of the differences between MacOS's shell and Debian on all our servers so I just wanted to use WSL) and Windows 11 is the worst OS I've ever used
They generally do. Random example, citation 349 on the page of George Washington: ""A Brief History of GW"[link]. GW Libraries. Archived[link] from the original on September 14, 2019. Retrieved August 19, 2019."
Good article, this is something I struggle with and am trying to ve better at. I wish there were similarly concise and technical explanations of other social skills
True, but in this case, civilian requirements may be "protects against ambient fumes" while the military specs are "protects against deadly gases that are designed to try to get around gas masks while standing up to impacts and sweat and still allowing enough freedom of movement to engage in combat". Like yeah a mil-spec spoon isn't going to be substantially different than a civilian spoon, but there are some things that even barely meeting the military standard at the lowest possible price is still better than what you get going for civilian specs
No, the FAA recommends against creating a foam path. It reduces braking effectiveness and uses up supplies that might be needed to actually fight a fire
I'm working right now on an app in Godot to support a tabletop game. Their UI framework is pretty nice IMO. It really helps that the editor itself is made in Godot, so they have a lot of real usage of their UI system already
I think that video games can be art, but relatively few are, and most of those that do reach the bar of being considered art aren't particularly avant-garde. Like, taking a couple of artsy-ish games, how much does Return of the Obra Dinn or Outer Wilds really change the player as a person (even if the end of the latter is particularly emotionally poignant)? Or to put it another way, there's a good number of games that are Discworlds but none that reach the level of the Lord of the Rings: a lot that have a good, concise moral that will stick with you, but none that can change an entire culture. Of course, it could just be that my definition of "art" is too narrow and too high a bar, and there's something to be said about the interactivity of games that gives them greater impact than other media
The press has always been full of propaganda, it's just that in the time period 1850-1950 there weren't any dissenting media outlets so it was impossible for anyone to recognize that there was anything different from the propaganda
Every society is going to have problems. Democracy's benefit is that it allows those problems to be freely discussed and resolved
They probably won't reverse course, as the problem isn't the AI (or else they would've banned it completely), but instead the AI submissions crowding out all other discussion. There's lots of subs that do things like this; for example /r/games limits self-posts by indie game developers to Sundays
Personally I like dark mode because most of the time my screen isn't looking at things that are majority pure white, it's looking at games, or videos, or blogs with a background color, or whatever. If I adjust my brightness to see relatively dark things comfortably, then things in light mode are now too bright. But since I look at more things that aren't pure white than pure white I adjust for the more common use case. The increase in blank space in UIs and the trend towards less color and differentiation have made the number of things where light mode is unbearable too high.
I don't disagree which is why the level of effort needed to use Linux has always seemed overblown to me lol, but that is the relative popular perception
That's how my comp sci degree went at Georgia Tech. There was a data structures and algorithms class first that used Java but then 2110 was building a computer from the (simulated) transistors up. I would've never understood pointers or C in general otherwise lol
One common complaint with the idea of the year if the Linux desktop is that Linux simply doesn't "just work" in the way MacOS and even Windows do. I think that's becoming less and less a barrier though for both the fact that Linux is getting closer to "just working" (especially as Windows and MacOS get further away), but also because more and more of the people still using Windows are power users and aren't as intimidated by the command line or manually resolving library dependencies or whatever. Like, there's a lot of PC gamers that'll happily spend hours on messing with their system to eke out another 5 FPS, or doing manual dependency resolution to get 200 SkyDome mods to play nicely together. "Doesn't just work" isn't as big a deal to power users that are more likely to be annoyed by Windows and MacOS's trajectory anyway