Anyone who has used this app knows it is extremely crashy. It's not supposed to be bug-free, but releasing an app this crashy is fairly sloppy.
614 karma · joined September 13, 2012
Anyone who has used this app knows it is extremely crashy. It's not supposed to be bug-free, but releasing an app this crashy is fairly sloppy.
I imagine large urban areas will spring up around wherever a hyperloop endpoint is built. The builder might even be able to subsidize themselves by purchasing large radius of land around the endpoint prior to building it.
Once they figure out how to get the results they need, they can put a dollar into Facebook and get more than a dollar out. Then they just turn the budget knob to 11.
Point is, those who make posts saying that Facebook is scamming people are just dipping their toes into advertising and will more than likely fail at first. Advertising online takes some investment to find out what works for your situation.
>If the average user can only access the mindless corporate money-making machines and not the real internet
They can, but it's not free, and a lot of people have no other option but to use what is free. This corporate money-making machine just provided pure value to a ton of people, there's no downside to having this additional option available.
There aren't better social networks out there that would thrive if only they had better network switches.
I wonder how many would still continue listing if they knew that AirBnbs insurance doesn't actually cover them.
If you're thinking they could have just started up a ec2 job to process a billion videos, I really doubt there's any cloud solution in the world right now that can handle this scale without capacity planning before hand.
How does that even make sense given that Facebook clearly gives the opt-out link which is easy to use, and works? I don't believe for a second that you aren't being completely cynical.
Just because their solution is complex doesn't mean they're using the technology wrong. They set out their requirements and they met all of them. All their engineers are more efficient now and all this complexity happens behind the scenes.
webkit and chromium have about 6 or 7 million lines of code and < 200,000 commits.
Facebook 6 months ago had 62 million lines of code and > 1000 commits a day.
http://www.quora.com/Facebook-Engineering/How-many-lines-of-...
Also, there's a difference between those open source projects using large repos with git and Facebook wanting to increase developer efficiency. Developers sitting around waiting for a rebase doesn't really pay off, where as an open source project can get away with it.
I used to feel very safe purchasing from steam, now I don't think it's very safe to purchase any sort of indie game.
Someone organized a fund on bitcointalk which tried to arbitrage prices on mt.gox and bt-china (This is cumbersome because you need physical presence in china to be part of bt-china). It sounded promising but it failed and everyone had to be refunded.
https://bitcointalk.org/index.php?topic=330209.0
In fact, the reason the BTC price on Mt.Gox is so high is because you can't get your money off there in a reasonable amount of time. This means that to get your money off of Mt.Gox you do not send a sell order to convert to USD, you instead transfer the BTC to an external wallet and sell it elsewhere. This leads to more buy orders than sell orders on Mt.gox (leading to higher BTC/USD prices).