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qzcanoe

5 karma · joined September 3, 2024

Independent Developer Reading, dogs, gardening, and spending time with my child
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qzcanoe··on Pony Alpha: New free 200K context model for coding, reasoning and roleplay
Pony Alpha is a stealth foundation model launched on Feb 6, 2026 via OpenRouter/Kilo. It offers a 200 k token context window and up to 131 k token outputs, with $0 listing. Key modes include coding, reasoning and role‑play. Our page explains what the model is, what people are searching for and how to test it safely.
qzcanoe··on Show HN: PhotoToVideoAI – AI photo to video generator
Thank you!

ComfyUI Cloud is very powerful and flexible, especially if you want full control over nodes and workflows. PhotoToVideoAI is aimed at a different audience: people who just want to go from a single photo + a simple prompt to a usable video as fast as possible.

We focus on:

* a very low learning curve (no workflow setup) * consistent presets for photo-to-video use cases * fast generation with predictable results

In short, it’s less about maximum flexibility, more about speed and simplicity. Some users actually use both, depending on the task.

qzcanoe··on Show HN: PhotoToVideoAI – AI photo to video generator
Thanks for the kind words!

We currently offer a no-questions-asked refund within 7 days if the product doesn’t meet your expectations. Since generation costs are involved, we try to keep it fair for both users and us, but if something goes wrong or the results aren’t usable, I’m always happy to help or refund manually.

Happy to clarify anything if needed

qzcanoe··on Free Normal Map Online Generator
When working on 3D projects, I often needed to generate normal maps quickly. Traditional methods required opening heavy software or installing complex plugins. Many developers, artists, and hobbyists really just want a simple, instant, online tool. That’s why I built Normal Map Online.

What it does

Normal Map Online is a free online normal map generator that lets you: • Upload a texture or height map. • Instantly generate a high-quality normal map. • Preview the result in real time with a 3D viewer. • Download the map as PNG/JPG for direct use in Unity, Unreal, Blender, and other engines.

How I built it

I built the tool using HTML, CSS, JavaScript, and WebGL (Three.js). The interface is styled with TailwindCSS for a modern, minimal look. The workflow is designed around “Upload → Adjust → Download,” so users can get results in just a few seconds.

Challenges I ran into • WebGL rendering consistency: different browsers and devices handle lighting and textures differently, which required extra tuning. • Balancing simplicity and completeness: keeping the interface clean for beginners while still offering advanced features for power users. • SEO and performance: making the tool lightweight and fast while also discoverable by search engines.

Accomplishments that I’m proud of • Created a truly instant web tool that works without any installation. • Designed a modern, minimalist UI that makes complex features approachable. • Helped developers and creators save time and improve their workflow.

What I learned • UI/UX details make or break usability — even small things like slider placement and hint text matter. • When launching niche tools, SEO strategy and product positioning are just as important as the core functionality. • How to handle WebGL cross-browser quirks and debug 3D rendering issues.

What’s next for Normal Map Online • Batch processing: generate multiple maps at once. • Higher-resolution exports for professional use cases. • API access for developers to integrate into pipelines. • More learning resources and tutorials to help 3D beginners get started quickly.

qzcanoe··on Show HN: LinkToMarkdown – Extract web content to clean Markdown in one click
Hey Samstave, thanks for the feedback! Glad you find the tool useful.

Actually, you can already edit the Markdown output directly in the left window, and the preview on the right will update in real-time.

I'm actively working on adding more features, and tabs, history, and batch bookmark importing are definitely on the roadmap!

Thanks again for trying it out and sharing your thoughts – it's super valuable as I continue to improve the tool.