Love the [citation needed] and lack of clarity in that second paragraph.
2,060 karma · joined December 12, 2015
Love the [citation needed] and lack of clarity in that second paragraph.
Moved to the US, math was easier and it kinda fell off. Was back to Ukraine for some time, but it was never the same afterwards, and now I have the same math anxiety many other people do.
Most of our reality is composed of humans doing things, and if you dig deep enough into why humans are doing various bad things, you'll find a lot of confused, closed up people chasing odd status markers because they need it to survive against other parties chasing odd status markers. It's an error that endlessly feeds itself, and the only escape is to cancel it somewhere - do something else.
The point is kind of moot when the people you are supposedly protecting against are of your own kind.
Connections and the ability to play politics seem to be much more important for getting to the top. Current systems, managers, etc., are just not setup to evaluate skill from what I've seen, you have to sell yourself, which means "ability to sell yourself" is how the system is stratified, and that's not merit.
So when you say "the best", often what you get is "best at selling self", which is not actually the best.
*ample use of scare quotes because I found "different developers work well in different situations or best with certain people" to be more true than "there's this 'best' developer let's clone them".
As a basic example, in a lot of places you get very little advance warning that you're going to interview someone.
Test problems or assignments are often not tested or even looked at by existing employees, so often you don't even know that your current team would do well on them.
Sometimes interviews happen without any intention at all to hire the candidate (wtf).
I don't think most people are against doing what they are good at (or even, what they like), it's just that discoverability is poor and in a lot of cases the most important thing ends up being a certain brand of social or political skill, and not the other secondary skill you might posses. For people to play to their strengths, we need a society that can detect and nurture those strengths, and I don't think we have that right now.
There are wonderful games being made and I even found new titles to call my favorites as the years go by. I do not at all believe games are getting worse.
That being said, there are a lot more games now and there's less hard curation, and some genres have shifted (RTS and classic style MMORPGs are both dormant atm).
Don't assume something is easy or straightforward for everyone because it was for you.
Can you give some examples? Most things I'm aware of that could be classified as puzzles require, at the very least, enormous time investment, if not specialization, and there's often lots of drudgery along the way.
For instance, lots of peoples' mental states improve when they are able to not live with their parents, for various reasons. That requires money.
This sounds like something they could do in Ukraine. Was the large a solid piece, or a spread? Eating solid pieces of pork fat is very normal in Ukraine.
Everyone is so focused on training their BS skills that nobody is real anymore?
Most problems we currently face are not a result of civilization itself. Count of laws or roads doesn't seem very material to me. Adding value treadmills just indicate some failure points of capitalism. But everything else we had before was even worse.
What is the purpose of this exposition? We have many problems to fix, but none of them will get fixed by going backwards.
> Childbirth works better squatting.
I would like to see citations indicating that these statements are true to a significant degree that modern improvements are of little value.
I can't even find data on maternal mortality before 1800.
Most people are neither themselves nor know what they want, in the sense that both concepts are frequently constructed for them and not actually derived from the knowledge or best interest of the person. The first order of business when implementing either is to make sure they actually belong to you in the first place.
I.e., if your parents have pushed you to be an artist your whole life and you're actually meh on it, and if you go through social motions without seeing much value in them, neither of these is "you". Which is not to say that either of these things is somehow wrong or bad, but you should reexamine them for yourself to either see their value and keep them or identify them as of low value and discard them.
This is all completely orthogonal to the idea that other people should tolerate your behavior merely on the basis of it being authentic. That simply doesn't follow.
One can always try to pull themselves out of a bad situation, but that doesn't hide the fact that efficiency was lost, and from what I've seen, rather than creating lots of excellent engineers via such a trial by fire, you rather get a lot of missed old knowledge and reinventing the wheel combined with people getting high egos and thus getting very defensive over whatever it is they got attached to during their trial by fire.
Yes, the work gets done, but how well, and do we care? As an industry, we seem to do a poor job of gathering and reinforcing good practices. I still encounter completely opposing silos that often have no clue the other exists. And everyone seems very strangely certain in the correctness of their choices.
> My team races at a million miles per hour
I must ask, though, what is this magical company?
> My manager during performance reviews would heap praise on me for being so green and yet so low-maintenance.
And I'm very curious how much you're paid.