67 karma · joined March 17, 2021
This also wouldn't even be a close contest, I think Pluribus demonstrated a solid win rate against professional players in a test.
As I was developing this project, a main thought came to mind as to the comparison between cost and performance between a "purpose" built AI such as Pluribus versus a general LLM model. I think Pluribus training costs ~$144 in cloud computing credits.
Your idea of having it being passed in real time and having the LLM create a chain of thoughts even if action is not on them is interesting. I'd be curious to see if it would result in improved play.
Post-flop on the other hand is all over the place...
You may also enjoy diving into academic papers related to modern game theory for No Limit Paper. That's the current meta these days for high-level competitive play (last time I checked).