802 karma · joined November 20, 2018
I am a maintainer for Wasmtime and work on many related projects: * Sr Principal Engineer at F5, working on WebAssembly (2024-) * former Co-chair of the WebAssembly CG's WASI Subgroup (2023-2025) * At-large Director on the Bytecode Alliance Board (2024-2025 term).
As far as I know, Cloudflare Workers have always executed within Cloudflare's network, not gone out to the internet and executed elsewhere (which I read as being in a hyperscaler cloud).
When stack switching becomes available in all engines, it will be possible to implement this part of the component model in pure Wasm without host magic, e.g. web engines will be able to avoid the call out to JS to use JSPI.
I’ve written Wasm and component model wat extensively over the last decade to develop tests for Wasmtime, and even for an expert it’s a bad experience.
Wit syntax is easy to read and write by hand. There are high quality parsers that can transform it to and from the binary or wat format as needed, and code generators for a wide range of languages. It’s a way, way better experience in every way to deal with wit compared to the wat format.
Unlike any of the proposals which became part of Wasm 3.0, the component model does not make any changes to the core Wasm module encoding or its semantics. Instead, it’s designed as a new encoding container which contain core Wasm modules, and adds extra information alongside each module describing its interface types and how to instantiate and link those modules. By keeping all of these additions outside of core Wasm, we can build implementations out of any plain old Wasm engine, plus extra code that instantiates and links those modules, and converts between the core wasm ABI to higher level interface types. The Jco project https://github.com/bytecodealliance/jco does exactly that using the common JS interface used by every web engine’s Wasm implementation. So, we can ship the component model on the web without web engines putting in any work of their own, which isn’t possible with proposals which add or change core wasm.
I have run wasmtime on the esp32 microcontrollers with plenty of ram to spare, but I don’t have a measurement handy.
More info: https://github.com/bytecodealliance/wasmtime/issues/8036 Several folks have volunteered work on the C bindings over the last year or two, with this contributor making progress most recently: https://github.com/bytecodealliance/wasmtime/pulls?q=is%3Apr...
To elaborate a bit further: wasmtime ships a [bindings generator proc macro](https://docs.wasmtime.dev/api/wasmtime/component/macro.bindg...) that takes a wit and emits all the code wasmtime requires to load a component and use it through those wit interfaces. It doesn’t just check the loaded component for the string names present: it also type checks that all of the types in the component match those given by the wit. So, when you call the export functions above, you can be quite sure all of the bindings for their arguments, and any functions and types they import, all match up to Rust types. And your component can be implemented in any language!
This platform is also based on wasmtime and wasmtime's wasi-http implementation, which I authored, so I'm really proud to see it reused here!
One more plug: I've been working on https://github.com/yoshuawuyts/wstd/ with Yosh and Dan Gohman (creator of WASI) as a nice way to write wasi-http guests in Rust.