15,914 karma · joined February 22, 2007
We were experiencing one of the defining characteristics of Brutalism. The atmosphere of totalitarianism. The brutalists were masters of putting you in your place, which was in submission to the state (and the architect). The huge, blocky forms immediately create a dichotomy of scale. You are minuscule next to these things. The walls are flat. No decoration. Even the texture is on a small scale (no feature larger than a brick) and uniform. This lack of features reinforces the dichotomy. There is nothing human size in this place. The very structure of the building screams out "You are small. We who built this, we are large. You are small! We are in control!"
Messrs. Zetsche and Lutz might want to meditate on Palm CEO Ed Colligan’s infelicitous words mocking the newborn iPhone in 2006 [emphasis mine]: “We’ve learned and struggled for a few years here figuring out how to make a decent phone. PC guys are not going to just figure this out. They’re not going to just walk in.”
We've actually found that the ability to provide clear and concise answers strongly correlates with success, so this is a major factor when evaluating founders.
I'm also reminded of my favorite C. A. R. Hoare quote: "There are two ways of constructing a software design: One way is to make it so simple that there are obviously no deficiencies, and the other way is to make it so complicated that there are no obvious deficiencies. The first method is far more difficult."
The same thing applies to business. Long, complex pitches are a sign of muddy thinking and hidden icebergs.
If we can't stop the state from killing a person known to most likely be innocent, it makes me wonder what hope we have with genuinely complex issues such as gun violence.
Their explanation is just insulting.
More seriously, I would never want to work at a place that is structurally unable to fire toxic people, which is one of the big downsides of unionization from the "worker" perspective.
That said, great research projects do not necessarily translate into great startups. People doing fundamental research with no clear path to market likely aren't a great fit for the program at this time.
Our biotech investments are currently all too young for something huge like an IPO, but many are continuing to grow and prosper. For example, Ginkgo just raised a $45M Series B: http://techcrunch.com/2015/07/23/ginkgo-bioworks-takes-on-zy...
I'm glad we don't have to rely on democracy for progress :)
Details matter.
I was one of the angels who simply didn't respond, in part because I was busy with my own startup, but also because the idea of a marketplace for renting out air mattresses just didn't sound very appealing...
Remember when the HN crowd thought that Facebook could never be profitable because they were making the same tradeoff?
The reality is typically the opposite. Most startups are technically straightforward to start with and only get really advanced with scale.
Change happens one step at a time. Tell us about the amazing things you are doing.
They should go back to working on their own "Google killer" search engine :) http://www.infoworld.com/article/2672709/operating-systems/e...
Apparently people in tech have always been clueless about the real world :)
The fact that venture investors now need to wait many years for an exit (and the startups can really only access institutional capital during that time) helps keep things a lot more grounded in my opinion (though I'm sure many will disagree).
> O.K. Chemical films can presently store more information than any reasonable digital image-getter can. However, digital may be possible if one has a wristwatch-sized supercomputer doing various shades of image/abberation recognition capable of replacing the actual information with some sort of 'tokenized' equivalent of the original image. Fine. Such data compression/ reduction techniques may alow you to have your little computer-camera.
> But wat if you want those abberations, or if you want that blur for that action shot, or if you want that sun/iris flare for a neato scenic shot, or if you want to use some weird lighting effects? Then you are s.o.l. By having the camera identify/correct (tokenize) and remove all of the possible artifacts of using a real-world camera (which is the only way that such a camera is possible), you will also eliminate almost all of your creative power.