patrickhulin··on Solving poker in custom WebGPU kernelsOh, this is neat! I knew posting something that claimed a library didn't exist would inevitably surface one :)
patrickhulin··on Reverse Engineering SimTowerPatches are welcome, especially for UI stuff - the simulation I'd like to keep matching exactly. I have one deviation already: the floors are 0-indexed and lobbies are on 15, 30, ..., which would be 16, 31, ... in the original game.
patrickhulin··on Reverse Engineering SimToweryes! I've been thinking about how to do it, but it will take some work!