5 karma · joined March 5, 2008
UI is a bit buggy as well, too.
Again though, the base featureset is a big win.
Does anyone have any idea when this will be coming out?
It may just be system resources -- either they're too limited, or Apple wants to make sure that the currently-running application (especially if the front application is playing a video) runs smoothly
Another reason may be battery life: Maybe if there's more than one app running - especially if one of them is playing music or video, and one is using the internet - the battery drains very quickly.
I can say that on my Sidekick 3, your application can do whatever you want: constantly read off of sockets, use a bunch of CPU -- but before your application can be downloaded by users, it has to be approved by Danger (and probably T-Mobile).
As a developer, for me this is a Dead End. Being able to work on something, go work on something else, and come back to the first task, was a key revolution in computing -- compare DOS to Windows.
What use is instant messaging if you have to sign off to use the browser?
What if I'm reading a document and then have to take a phone call? I'll have to re-open the document and find where I was!
I have a Sidekick 3, and one of its biggest benefits is that, not only can I do IMs while I browse and take notes, I can take a phone call, and my IM session is kept alive on a server, and I can still send and receive messages, and the state is all coalesced once I hang up the phone. This is mobile computing.
I agree with jgrahamc: I'm sure we'll see interesting new applications that adapt to this environment.. I'm just not currently going to be one of them.
Very insightful. The Four Reasons feel very accurate.
Thanks, Paul!