104 karma · joined July 25, 2022
In the past, it was about selling convenience. Netflix, for example has beaten conventional torrent sites because it had almost all movies you'd ever want in a single place, steady connection and a good UX. Now there are a dozen different services to juggle, each with a constantly changing library and torrents became more convenient again.
"It all started when that hacker group obtained the genomic data of millions of humans..."
This can go either way, specially since the team and the project still exists, just without her.
There's a rust compiler joke/rant somewhere to be added here for comical effect
Do your thing.
The best use case i can see for a device like this a hands free recording and support for law enforcement, rescue and emergency teams.
Imagine a paramedic recording all the info about the victim of a car accident and being able to project relevant information or questions on the asphalt or any other surface at night. The rescue crew would have both hands free to stabilize the victim, maybe even get the victim's medical history without having to stop everything to type on a smartphone or tablet.
You could make a very big, very rough world based on a define set of core ideas and then deliver it to real authors to make it a cohesive and fun background for a new book or movie series, for examples.
Like giving a big marble piece in the rough shape of a human so that real human sculptors can make a suitable statue out of it.
Many gaming streaming projects fell before Microsoft and Nvidia cracked the code, and MS is using it to pull people to their ecosystem. Sony lost a lot of money over the years flailing around with GaiKai until they had a stable streaming offer. Even Google lost much of their investment in Stadia.
Similar stories goes with AR games, live streaming, targeted ad services, etc. Some companies have to burn cash and take losses to map all the pitfalls and opportunities of the new market.
The whole metaverse thing is poorly define and kinda useless, but executives firmly believe that when you get all the high income families hooked up with eyes and ears covered by technology, you'll be able to advertise and sell products and they won't be able to look away without turning off their entire platform, and most people don't make this sacrifice. They're more than willing to burn a lot of cash and kill many jobs for the small chance of breaking through and reaching that magical market with the excessive ammount of disposable income of the top Apple fans and engagement levels not even tiktok or the most predatory gacha games could reach.
This was way more common in the old Unity 5 days, though
[0]https://docs.unity3d.com/ScriptReference/PlayerPrefs.html
Check the pages for really big and famous RPGs when you have the time (Fallout 1&2, Baldur's Gate 1&2, Final Fantasy 7, etc.) Some games have so much stuff cut at the last moment you could pratically make a whole new game with it
Units Sold: 250000
Gross Sales: $1 247 500
Steam Fees:
$0-10M (30%): $374 250
Unity Fees (personal or plus):
250 000 : $50 000
Net Sales: 823 250
Now it's more or less 6%, and that's before development costs and taxes.It's a big bite for something that's impossible to code out of the project.
Imagine if Oracle charged a dollar every time someone ran your software the first time on the JRE in that machine. installation on a new machine? pay again. Old customer reinstalls the JRE? pay again. main executable or JRE update? pay again.
Not so funny anymore.
- There IS a path to commercial emulator development. Most of these "retro collections" you see being sold on video game online shops are a frontend, a custom made emulator to avoid any legal/license issue (Avoiding GPL code as much as possible), a cool frontend and some extras depending on how much the team could unearth and license from the original developer/publisher/rights owner. Hell, Nintendo and Sony had teams making official emulators for the Playstation 1 emulation on PSP/PSVita/PS3 or almost every nintendo console before the GameCube for Virtual Console games
- Each country has its own set of laws, but using US cases as an example, developing an emulator for research purposes only (or at lease not competing directly with whatever you're emulating) and not using any file or code snippet from the original hardware can get a pass.
That's how some emulators go by without getting a Cease and Desist from Nintendo or Sony. And that's why they never bundle the BIOS with the emulator, even if it needs it to emulate... well... Basic Input and Output Systems.
First offense could be excused as "blazing a trail and burning down the forest by accident".
But now they have a direct business contract with bigger companies that can lawyer up way better than open source foundations that live on donations and goodwill of code contributors.
Imagine they make a huge deal with Sony or Dell and either company can prove their "secure" enterprise plan was used for corporate espionage.
The legal and reputation repercussion could sink even a fortune 100 company
It need to be stored in a clearly marked and delimited place, to avoid accidents, until someone in the future finds a more definitive/cost effective solution, or until it wears off, even if it take a long time for our standards.
- find something that can probably give some competitive advantage or please shareholders - Identify it as "not part of our core business" - Pay a third party company to do it even if it would be cheaper to things in house. If something goes wrong and the shareholders ask questions, the CEO can blame them instead of their own IT department and reassure them they're "focusing on what generates most value for the company".
Interesting decision.
LLMs are still being created and refined, token dictionaries are also changing. For this to work, you'd need something future proof, to avoid having and ultra efficiently compressed file that can never be opened because part of the decompressor is an extremely big and outdated data file that may or may not disappear from the most acessible sites for being heavy and obsolete.
That being said, if we ever make an "absolute" language model with a "definitive" dictionary or make a cheap and efficient way of grounding future models to make them "backwards compatible", this coould be used to preserve data for longevity. HDs and SSDs don't have the same durability of books, floppy discs can demagnetize, etc.
I think microsoft was working on a "true long term" storage medium using a crystal engraving technique to ensure the data could live for thousands of years and survive the elements. For that extreme case it might be useful.
I've heard these "grow until you burst" stories some times, but no one ever told a good way of getting free from the VC without retaliation
But clever devs can study it to make better software and pressure them for a better license on the next release. Worked for LLaMA 2