Why comment if all you have is negativity.
276 karma · joined June 25, 2026
Why comment if all you have is negativity.
It's amazing it is even possible.
How is this not applicable to both things? This just reads as gatekeeping to me.
The amount of time or effort put into something does not determine its value.
Does anybody have a link to it? I can't find it on the blog.
There are some huge outliers like California but most states teachers are just treading water. I know this in my state because I was trying to get accredited earlier this year.
How you went from seeing somebody's post to deciding they don't care is a pretty big jump, one that isn't warranted. This kind of post seems like the old but now more elaborated form of hating on something that you don't even know what it is.
It just isn't fair to the work that has been put in.
For example, creating a game where before you'd have to pay for assets or creating a movie to where you'd have to pay for a lot of various things. I gave an example earlier where I've watched vids people generated based on existing fiction. These are artists (you're still framing the shot, selecting dialogue, etc), and they could not have done this before; it would have been too expensive.
Some artists get cut out of the loop but it allows small teams to do what was impossible. Is this not valid?
This is the kind of stuff which will just cause people to be contrarian and like it because we're told it's something to be embarrassed over. People put human-created content on way too high of a pedestal.
I find it interesting that we have tools which can take a general concept and sound and create hours and hours of content out of that and I don't consider it any different than remixing human stuff, it is still human at its core.
Honestly, for the people who hate this stuff, the best thing you can do is not to mock people in this way because I promise you, that's how you get contrarians. Do you know how rude it is to be told that what you like is legitimately embarrassing? What caused you to say that to another human being? Come on!
There is undoubtedly some performative element, how big that is who knows?
It only takes a single project to show it works to get other people jumping on board. Some amount of gamers are pretty vocal about it (though I'm sure it's being used in most studios these days in some fashion). If a company creates a game which embraces the "slop" and has great assets on a fun game are people going to avoid it? If that works out, will companies following them avoid it? That's just not how people work.
The author listed feature after feature that were unfulfilled. Scam is being fairly kind to the project, I thought the guy was the worst kind of liar. You can check out any of the earlier threads on HN to find out for yourself.
It isn't that it was early, it's that it advertised itself to be what it was not. You defending it isn't doing anybody any favors as this is all public record and you're just standing up for a dev that doesn't deserve it
We just disagree, and that's why this is the wrong approach to enacting whatever kind of change they wanted.