2,220 karma · joined November 3, 2008
I was building a 3D space game engine myself as a kid around the time Homeworld came out and realized that rather than using a skybox with texture maps, you had it created out of a bunch of triangles with color interpolation.
IIRC, I had problems reverse engineering your data format in order to incorporate them in my engine. I emailed someone on your team and was very surprised to get a reply with an explanation, which helped me finish that feature.
Are you working on this full time and if so, how are you funding it? Are you looking to monetize this somehow?
Hopefully this will make you even happier!
I liked the submission flow, it was nice and simple. The only issue is that at the end of the process I got a page that looked like it was broken, so had to manually navigate to the main page.
You can check out the source here: https://github.com/freeats/freeats
We've been doing tech recruitment for a while and discovered that few companies are satisfied with their current ATS. Changing systems every year is common despite being costly. The reason for this is that the needs of a company change as it grows and there are no systems that cater well to companies of different sizes.
We're aiming to build an ATS that can grow with your company through the use of a plugin architecture. We plan to charge for hosting as well as custom development.
Any feedback would be really appreciated! You can also email me at oleg@toughbyte.com
1. Agreed, this has been a huge problem. We partially solved it by adding a captcha, forcing email address verification and adding nofollow to outbound links. Even so we get some spam communities created on occasion which we clean up semi-automatically.
2. Not been a problem for us, but we don't have any social networking features.
3. Has not been a problem for the site for the reason above. However, this has been a bit of an issue at the actual meetups. We've recently introduced an anti-harassment policy to address this problem and I'm thinking of adding functionality related to that to Meetabit.
4. We have a Facebook group as well which was quite active before the pandemic. Now it is completely dead. Whenever I promote events I get the most engagement on LinkedIn of all places. Email is still the best way to get the word out though.
5. Agree about not trying to be everything to everyone. I also think there's a big difference between professional and non-professional meetups, so we've focused on the former with an additional focus on tech. This has allowed us to grow to about 8K users so far with no marketing spend. The features that we have that Meetup.com does not are: talk proposals and archive as well as sponsorship profiles and offers.
As an aside, in case anyone here is considering starting a tech meetup, I've written a few short blog posts on how to run one, which you may find interesting: https://www.toughbyte.com/blog/what-is-a-meetup-and-why-shou...
I should add that we ended up building https://meetabit.com/ to make it easier to run the events and it's now being used by around 10 tech meetups in Finland. So, if you're looking for a free Meetup.com alternative, you should check it out. If you have some questions, drop me a line at doreply@meetabit.com.
The source is a single HTML file that also contains the JS. Just view source and modify if you're interested in taking this further. What's cool is that the protocol allows you to receive readings from the train and not just send commands. Also, it allows you to drive the train faster than you can via the official mobile app.
We've been working together on Toughbyte, our second venture, for more than eight years now: https://www.toughbyte.com
I suppose I wasn't clear, but we don't typically help with the first tech hires, since I haven't figured out how to do it in a scalable manner. I also believe that very few external recruiters can help here, since most don't have the tech skills required.
Fair point about the blog. I probably wouldn't have written the comment if I didn't think that we have relevant useful content there that I could link to.
I'm genuinely curious.
Finding external recruiters that are able to screen for these skills is another option, but such recruiters are few and far between and their interests may not be aligned with yours.
At Toughbyte we do tech recruitment and have helped early stage startups hire CTOs on a few occasions where I have been the one assessing their tech skills and culture fit, but this isn't something that I have yet figured out how to delegate properly to other team members.
When it comes to assessing tech skills, this blog post I wrote is worth a read: https://www.toughbyte.com/blog/how-to-effectively-assess-cod...
Other posts tagged Hiring may also be of interest.
We try to get the new employee to write code from the very first day. They start with simple tasks, such as fixing issues on the frontend, adding tests, and working on the business logic. Such tasks help them get acquainted with the code and lower the risk of breaking something critical.
The onboarding guide is also useful for mentors. It describes the learning plan for the new developer, as well as how to better organize the learning process itself.
More info here: https://www.toughbyte.com/blog/how-we-hire-junior-developers...