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novlrdotcom

24 karma · joined July 18, 2026

I'm Nathan and I create digital experiences for a living. For fun I make games.

hurtle.site beakdown.fun novlr.com nathanhaslewood.com.au

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novlrdotcom··on Show HN: Slope remade in HTML5 to load instantly on any browser, any device
Yeah it's old school difficult. But I'm going to take the suggestion above and make the beginning easier for longer.
novlrdotcom··on Show HN: Slope remade in HTML5 to load instantly on any browser, any device
Then share please! :)
novlrdotcom··on Show HN: Slope remade in HTML5 to load instantly on any browser, any device
Thank you :)
novlrdotcom··on Show HN: Slope remade in HTML5 to load instantly on any browser, any device
Amazing, thanks :)
novlrdotcom··on Show HN: Slope remade in HTML5 to load instantly on any browser, any device
42,992 on track #665
novlrdotcom··on Show HN: Slope remade in HTML5 to load instantly on any browser, any device
Just one week of constant iterations (I lost count). Just Claude Opus conversations, it built the whole thing.

So it was HTML5 from the very beginning, but started out very crude and rudimentary. Got the gameplay right first, then polished, polished, polished.

novlrdotcom··on Show HN: Slope remade in HTML5 to load instantly on any browser, any device
That's such a great, fair point. I'm going to incorporate that one right away! Thank you!
novlrdotcom··on Show HN: Slope remade in HTML5 to load instantly on any browser, any device
:)
novlrdotcom··on Markets are getting the AI right
Good article but so obviously written by AI - has em dashes everywhere.
novlrdotcom··on Markets are getting the AI right
Thanks
novlrdotcom··on Show HN: Beakdown – a game inspired by Joust/Skirmish
I ended up adding controls for the sound effects and music at the bottom of the screen (so it's not empty anymore). Appreciate the feedback :)
novlrdotcom··on Show HN: Beakdown – a game inspired by Joust/Skirmish
Nice one! Appreciate the support :)
novlrdotcom··on Show HN: Beakdown – a game inspired by Joust/Skirmish
Hey mate - I've added sound effects and music - would love to get your take on it!

beakdown.fun

novlrdotcom··on Show HN: Beakdown – a game inspired by Joust/Skirmish
Yeah true good point
novlrdotcom··on Show HN: Beakdown – a game inspired by Joust/Skirmish
Thanks!!
novlrdotcom··on Show HN: Beakdown – a game inspired by Joust/Skirmish
Nice one! I'll follow that thread and create some music similar to that - appreciate it
novlrdotcom··on Show HN: Beakdown – a game inspired by Joust/Skirmish
Thanks!
novlrdotcom··on Show HN: Beakdown – a game inspired by Joust/Skirmish
Thank you! Yeah on desktop there are three controls but I don't know how I could solve for this on mobile... Any ideas welcome
novlrdotcom··on Show HN: Beakdown – a game inspired by Joust/Skirmish
Actually if you're still there (or anyone else reading), what kind of music do you think would suit the game? I'm thinking of adding sound effects plus music and making them two separate toggles the players can choose to have on or off.
novlrdotcom··on Why I prefer Opus 5 to Fable 5
Lol
novlrdotcom··on Why I prefer Opus 5 to Fable 5
How?!?!?
novlrdotcom··on Show HN: Beakdown – a game inspired by Joust/Skirmish
Nice feedback, perfect!! Thanks so much
novlrdotcom··on Show HN: Beakdown – a game inspired by Joust/Skirmish
Takes a bit of skill to kill em - try dropping down to the bottom - they'll follow you - then get on top of them while they still have downward momentum.

Or take out all the blues first and see if you get lucky with an invincibility star.

novlrdotcom··on Why I prefer Opus 5 to Fable 5
True. Fable can work independently while Opus almost always needs direction. I guess it comes down to how much input you want during the build process.
novlrdotcom··on Gait Game
didn't work? i couldn't get the guy to move
novlrdotcom··on Claude Opus 5
Does anyone know if Claude Code is on Opus 5 yet? That'd be amazing
novlrdotcom··on Claude Opus 5
Just depends on your tier I guess. For someone like me who's on Max anyway, it's a free bonus.