Nutrition Facts
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3,437 karma · joined March 31, 2010
Nutrition Facts
Reflex Instant Mass Pro https://www.reflexnutrition.com/instant-mass-pro/
Soylent http://files.soylent.com/pdf/soylent-nutrition-facts-1-8-en....
We got 6 months free Mailchimp and fee-free on Stripe for the first 60k i think, really helped at the time
Just wanted to show you the outcome out our first internal hackday, a tweetdeck style viewer for Instagram.
We had a lot of fun making it, hope you like it!
The hardest part i've found is trying to include this all in the iPhone app design. This version is definitely our base, from here we can start adding a few more things to make your prototypes more app-like
The other part of it is now we want to help people too, so we've written a few posts about our own spending and metrics. Great to be able to shed some light on early stage questions.
It's actually a pretty common request as many people have their wireframes and visuals in PDF format and want to prototype it up so you're not alone :)
We launched a feature in the web app where you can download your prototype as a ZIP containing html/css/js to run offline but we really want to have offline in-browser working for everyone
It's a delicate subject I totally understand, thanks for the best wishes!
After freelancing in agencies, startups and design teams for so long I saw that everyone was using Dropbox for projects and design file storage.
With designers making hundreds of changes to their designs each day, the time it would take to keep your prototype updated is prohibative. So we figured instead of forcing the user to bring the files to our cloud solution, why don't we just go to theirs?
If we let users leave their files where they are it's one less click and thing to manage. We just keep the files in sync so the prototypes update automatically with the user lifting a finger.
On the flip-side, no everyone uses Dropbox of course and it's a barrier. But it allows us to save money on storage which we pass back onto the user and provide a great free plan (no upload or project limits)
After we saw that no one was doing it, we figured it would be better to go to the files, rather than force people to bring the files to us.
We only access the files you choose, also Marvel was approved by the DB API team to use the service (a bit like the App Store)
So you can easily use the iPhone app to start with sketches and then use the web app to get into more detail
If you use the official Dropbox app, you could upload your sketches into the web app in the mean time however :)
We're seeing Marvel being used to teach kids how to make apps https://twitter.com/futurice/status/449186891837890560 massively exciting!
We don't have any image recognition stuff coming or pre-made elements but we are adding transitions/animations so that you can get a sense of what your apps might feel like.
* Our iPhone app ties in with our web app, which allows you to prototype both web and mobile. http://www.marvelapp.com. Our iPhone app is just one part of the eco-system
* We support PSD importing directly into the iPhone app
* All your images are synced with Dropbox so you can easily access them
* Our web app allows you to download prototypes as ZIPs to run offline or on your own server
* You can select dozens of different device frames (HTC One, Lumia, iPhone 5S etc)
* You can export iPad prototypes using our iPhone app
150,000 downloads 1.2 million sessions Featured by Apple twice
https://itunes.apple.com/gb/app/instabam!-explore-instagram/...
I think it was around 3 months so it wasn't as fresh but what I did was go through email addresses one by one, picked out the companies that sounded the most promising and opened up a dialogue to get those guys in early.
Then kept the other guys informed to try and keep them excited. Although if I would have done it just before launching I would have saved a lot of effort.
To get our first 1000 I used a combination of Twitter, LinkedIn Groups and my own blog and newsletter