129 karma · joined April 24, 2013
As for puzzle and adventure games, have you tried Antichamber or Gone Home? Those two are among my favorite games to have come out this year.
If someone is truly engrossed in a medium where the default interpersonal resolution method is to "defeat" the opposing party by whatever rules are deemed legal by the system, it's not hard to see why every time that person is provided with an alternate viewpoint it would be met with toxic hostility.
If the only tool you have is a gun or sword, everything looks like a target or monster.
Rate others, leave comments, and people will play your game.
Like you said, they're very different entities, but a lot of people can't tell or don't care about the difference.
I was absolutely blown away by how much work it required to get started. That, and how painful it was to explain to a non technical person how to make visual changes.
I was told by a few friends I vented to that what I was doing was "too small" of a project, or "Rails is meant for web apps" which confused me because I assumed a site where you could upload images via a form and then browse and view them was right up its alley.
Edit: A lot of comments are talking about wrapping my head around the framework, MVC, ect. I had no problem building the initial application. My sore points are more about deployments and updating smaller things, like the image of a link. non-technical people don't often remember "oh, and if you want your change to show up, go to this folder, open 'restart.txt' and change it in some way. doesn't matter what, just add a space to the end".
It's also a similar story with Stack Overflow. When I think to try and answer questions, they've already been answered by people more knowledgeable than me.
Ouch, I didn't know the project had a deadline. By when does it need to be faster?
I wonder how much people are going to miss out on connections if they pick one of three terms for what's probably the same idea.
C++ is largely used because of speed, memory control, and momentum with tools, libraries and experience.