90 karma · joined July 14, 2018
Then there is also the famous Bret Victor article: http://worrydream.com/LearnableProgramming/
That said, I still really admire what they did and how extremely influential it has been. Just a small thing like how the the Processing IDE was forked to create the Arduino IDE attests to how Processing continues to reverberate throughout history.
Recent versions of evil have the option of choosing undo backend, and I have found the new buildin one impeccable thus far.
The most efficient way to adress this "problem", while still keeping the qualities of a high skill ceiling, seems to be scale and strict matchmaking. With that in mind, it is sad that Artifact never got off. The evenly matched games that I had during the first week of release where some of the most exciting experiences I have had.