76 karma · joined January 27, 2012
Among other things, I created DevOps automation platforms Cobbler (http://cobbler.github.com) and Ansible (http://ansible.github.com).
http://michaeldehaan.net/
http://twitter.com/laserllama
If folks have enough programming experience with other languages, it's easy to write Perl that looks more like those other languages, but unfortunately the moment a developer gets overworked or wants to show off (opposite extremes, really), Perl can devolve faster than some other languages because so many tricks are possible when vigilance is not maintained.
I've had decent success with making one-class-per-file with MooseX::Declare and Method::Signatures::Simple, but you really have to have a good code review process and rock solid developers to make it happen.
I don't think it's the languages fault, as this can happen just as quick in (say) Ruby code, and you can write extremely bad code in any language. Those other languages tend to be slightly faster to develop in though, as you can forget all of the need to write things like "my" and the reference syntax. Things like Python and Java have some resistance to "having fun with syntax games", but fall into other traps where interesting syntax (or architecture games) become fun or quick shortcuts.
On one end, part of Perl's problem is not Perl at all, just that it was historically the first thing people learned after Bash, and often those folks really didn't learn to program yet. On the other end, it is easy to go crazy with it.
AND: "By the way, its quite funny that github is sending instructions to @torvalds on using git."
Neither of which lines does Kenneth mention.
To me, this post is like the selective editing FOX News or the Colbert Report occasionally do to take things out of context.
Not a fan.
It's hard being a project maintainer. Linus was more than explanatory. This is the kernel, after all, dealing with github gen pop can be quite tiresome, and I don't blame him at all for not wanting people to be throwing rocks at him.
I find these new icons confusing as well. It took me a long time to figure out the one icon was an eye with a "X" on it for "unwatch". Not sure why the branches in "your fork" travel upwards as well, as I've never seen a source control diagram do that.
And my default user/organization/project icon is no longer an octocat but a book with a fork on it. I miss the octocat.
I think this is a classic problem when a graphic designer doesn't have enough meaningful real work to do :)
You may possibly like my new project:
The core is Python but you can write modules in any language.
Compare this with what Ohloh does, where someone can be ranked in the top #10 of contributors (or projects) without even signing up.
Ohloh doesn't offer very interesting stats, so I was expecting something more for stats junkies, but this is considerably worse in most all respects.
It will result in Flickr-like interestingness numbers, where people who play in the social network have more ratings, rather than a system that identifies the most important projects or the most widely active developers.
What I've found is it's easier to create a free organization, and that way you can get a organization.github.com project created and host the pages there.... this is easier than juggling the spare branch. Obviously smaller starter projects should not do this, but you could use username.github.com/yourproject name and not keep the documentation on the branch just as easily.
Presto, no gh_pages branch, but all of the advantages of hosting web content.
I think it becomes some what of a game to use all the more obscure corners of git when a good 20-30% of it goes a long way.
Using less commands is more.