Game in very active development
6 karma · joined July 10, 2024
x.com/devstorymemory
Game in very active development
i need to optimize but it's just a playground
I host the bigger projects then on separate domains etc.
also this one uses canvas heavily
Mostly small demos and prototypes that collected I sometimes collect from the disk in the process of creating "real apps"
inspiration: life. i just wanted to have some fun in CSS
Q/E zoom in/out
now: working on world simulation pixel app with some social features.
yes a lot of things not work. These basic elements need some polishing. Fire is bugged
sharing visual progress daily on TW
have fun :)
have fun :)
> easy to grok got me :)
But still we can separate desktop and mobile experiences and use cases.
Sure, majority of apps should have desktop version and a mobile version. Social media or messaging apps you name it. A lot.
But with this one I wanted to focus on desktop. A lot of things are still better (or different) on desktop. You have your keyboard, big screen, mouse and your focus time. Mobile is one big distraction and people use it while traveling to kill some time mostly. I want to build desktop and web software for the productivity time people spend on computer, laptops. It's just a small piece. I may be biased but looking at what I do and people around: desktop use time is way different that mobile use time and I want to simply target for desktop.
1. it's early work in progress. Basically a fun prototype.
2. goal is to make sandbox kanban. Built flexible list maker with ability to add rules to groups, custom views, editable groups and items
3. This small prototype is part of my challenge to make 100 small apps in 30 days and learn something from it. The quest includes sharing these small things and collecting feedback. In the process I will have some more XP, reusable components and ideas to build bigger projects. It's web development workout.
Some people reply that on mobile it not looks the same and not always works (mostly issues with dragging system).
I will look at it
Example rules:
1. limit how many tasks can be dropped on the group
2. add tags so only some types of tasks can be dropped on the specified groups
Example modes:
1. kaban table view
2. tier list view
Work in progress, plan to add OS link. I want to make kanban-style draggable list sandbox so you can create your onw trello-like boards or tier lists (alternate view).