Building is cheap. Distribution, differentiation and discovering unmet demand are becoming the expensive parts.
4 karma · joined April 17, 2026
Building is cheap. Distribution, differentiation and discovering unmet demand are becoming the expensive parts.
Understanding existing code or generating possible solutions is getting easier. The hard part is still deciding what to build, what not to build, and how independent ideas fit together into something coherent.
In my experience, AI reduced the cost of implementation far more than it reduced the cost of synthesis.
Building software has become dramatically easier over the last year. The hard part is no longer creating products—it's getting people to discover and trust them.
I spend far more time thinking about distribution today than implementation. That's a shift I didn't expect.
Conventional commits are most valuable to me as historical context rather than as a release-management tool.
The larger the project becomes, the more useful that context gets.
I've also seen quieter people who were average in interviews become excellent builders once they had a real problem to solve.
Interviews are useful, but the ability to ship, maintain and improve real projects should probably carry more weight.
Is Waputer a full OS kernel or primarily a dev environment? The three components (School/Terminal/Editor) seem related but I can't quite connect the dots.
What's the typical workflow - write in Nako → WASM → run where exactly?
Cool concept, just trying to understand the pieces!