306 karma · joined November 12, 2015
For example, no one will eject me from the court if I commit too many fouls during a pickup game of basketball at the park, but the NBA, NCAA, FIBA, etc. each have their own rules regarding fouls and their associated penalties. League rules also evolve over time, sometimes in response to rule abuse.
So I wouldn't hold it against the game if the first iteration of the rules don't account for every aspect of competitive play. What's more important is whether the game is actually fun or not, and then leagues can evolve from there.
At the very least, it would make the sorting algorithm a lot more complex if you had to look ahead at later characters in order to sort the current prefix.
The article touches on just the tip of the iceberg. You might think that all you need to do is add an extra field for phonetic readings, and then simply sort on that field, but there are a lot of things that can go wrong. A naive sort (i.e. based simply on character code) will hit the following snags:
1) Hiragana vs Katakana
The article focuses more on Kanji vs Kana, but Japanese users will expect Hiragana and Katakana to be properly sorted together. Either you normalize your sort field (by converting everything to Hiragana, for example) or you use a Kana-insensitive collation.
2) Half-width characters
Katakana can be encoded as full-width or half-width characters (カ vs カ). Generally you want these treated as the same, so again you need to normalize or use a width-insensitive collation. There are also full-width alphabet characters (A vs A).
3) Youon
These are actual different characters (ゆ vs ゅ, つ vs っ), so you can't normalize, but you want them sorted together. Here you need a collation that's case-insensitive with respect to these.
4) Dakuten/Handakuten
Like youon, these are also different characters (は vs ば vs ぱ) so you can't normalize, but you want them sorted together (insensitively). A sensitive sort will give you (はね, ばつ, ぱすた) while an insensitive sort will give you (ぱすた, ばつ, はね).
There has been a lot of work around this, resulting in many different database collations over the years, some of which result in sorts that would greatly confuse Japanese users. As of today, you probably want to be using (in the case of MySQL) utf8mb4_0900_ai_ci or something similar.
きゆ and きゅ are pronounced differently because they're spelled differently (notice the size of the ゆ). Same goes for んあ and な.
Sure, the internet and social media has contributed heavily to changes in taste and modes of consumption, much like television and motion pictures (and video games!) before that.
The dominance of things like One Piece or AKB48 don't preclude the creation of "cutting edge" stuff, though they might certainly drown those out and make them less visible. I think something similar could be said for the 90s, with the popularity of Dragon Ball and Morning Musume, for example (though to a lesser degree). Still, the Internet has allowed for the creation and popularity of lots of interesting stuff, even if they may not be "mainstream."
Now that I’m 10 bytes behind I might have to give it another try. Though I haven’t golfed in years :/
EDIT: Well, I checked my old code and found a few places to optimize. Now down to 95 bytes :)
http://golf.shinh.org/p.rb?maze+solving
Not quite as hard as the OP, though, since the conditions are slightly easier: only 3 inputs are tested, all of them are the same size, and all of them have exactly one solution.
If I remember right, my overall approach was pruning dead-ends instead of a breadth-first search.
I appreciate the work put into making the site light and responsive, even with so many images. And I find the mouseover functionality really neat, too - even if it's not the most practical way to view hundreds (or thousands!) of works at a time, it's completely mesmerizing.
It’s highly unlikely that such a case would even get to trial without being dismissed. For example, see this Quora thread [1] about the case of the university itself sending out the actual acceptance letter. Columbia University also had an incident where a system error accidentally sent out acceptance emails, which they quickly retracted, and no lawsuit or settlement came out of that.
I think it would be incredibly difficult to prove damages in such a case, especially since a fake acceptance letter doesn’t prevent you from going to another college. Your example of the student withdrawing their other applications is also unlikely to be blamed on Harvard, particularly before the student has officially accepted (at which point Harvard would notice they didn’t accept the student).
[1] https://www.quora.com/Can-a-university-be-sued-if-it-first-s...
dG
is a lot faster.
I agree that from your perspective, you might see no benefit, but the HTTPS push is primarily for the users (and as a result, the web at large).
Here’s an article from 2014: https://techcrunch.com/2014/12/10/wakie/
What would you say is the distribution of emphasis on 1) story, 2) the individual puzzles, 3) gimmicks/“wow” factor, 4) the room itself (i.e. decor)?
Are there any particular trends you’ve noticed in terms of themes or gimmicks?
First off, there are four general types of escape games in Japan: 1) Room-type (single team trapped in a room/series of rooms) 2) Hall-type (multiple teams at separate tables in a conference room/hall) 3) Stadium-type (large areas like convention centers/stadiums, sometimes with no limit to team size) 4) Field-type (no team size limit and no time limit; play area ranges from in-store to city-wide)
In general, room-types are the best experience for beginners, since they are more immersive, you don't have the distraction of other teams, you're free to talk/make noise without fear of spoiling other teams, and you have the staff's full attention. I get the impression that the majority of games outside Japan are room-type, while hall-type and field-type are much more common in Japan.
If you just want to get the feel for what kind of puzzles you'll have to solve, field-types are low-investment, and are less stressful since you can solve them at your own pace.
Most of the games I would usually recommend for beginners aren't running, but out of the ones that are (that I've already played), I would suggest these if your Japanese is fine:
- 時空研究所からの脱出 (room-type)
- 下北沢謎解き街歩き (field-type)
- ある牢獄からの脱出1&2 (room-type; highly recommend going with a full group you know)
- マグノリア銀行からの脱出 (hall-type)
- のび太の宝島からの脱出 (hall-type; better if you like Doraemon)
These are also okay for beginners but may be better if it's not your first time:
- 2099年からの脱出 (room-type; this is a sequel of sorts to 時空研究所からの脱出)
- 不思議な晩餐会へようこそ (hall-type; the tables use projection mapping to advance the story)
- Escape from the Red Room (room-type; also can be played in English)
- The Mummy Escape Game (room-type)
- ある都市伝説からの脱出 (room-type; it's an escape game + haunted house, so only if you like horror)
- アイドルは100万回死ぬ2 (room-type; this one's a "time-loop game" where instead of solving puzzles you're trying to figure out how to successfully break the time loop, but very fun even for those who aren't good at puzzle-solving)
- Any of the Detective Conan games (hall-type)
- ドラキュラ城からの脱出 (hall-type)
- 監獄アルバトロスからの脱出 (room-type)
All of the suggestions above are SCRAP-produced games, since I feel they're entertaining even for beginners, especially if you're not sure whether you'll like escape games in the first place.
If you can't read/speak Japanese:
- Escape from the Red Room (mentioned above)
- Mystery Mail Box Global Edition (field-type)
- Tokyo Metro: The Underground Mysteries (field-type; the play area is city-wide, taking you to various Metro stations; not currently running but they've run one every year, generally starting in October)
- Any of the Escape Hunt Tokyo (recently rebranded as Nazobako)-produced games (room-type)
They’re much smaller than Square Enix, but they’re the most popular escape game producer in Japan. And escape games are currently booming here, so they’ve managed to work with a lot of big franchises.
Meanwhile, unemployed people risk losing their benefits if they refuse a job offer. So depending on how these jobs are treated, an employment agency might put you in a position where you may not be able to refuse.
[1] Summary in Japanese: https://netshop.impress.co.jp/node/4590 (link to the JETRO report is at the bottom)
Even with the early warning, sometimes the earthquake will still be on the weaker end of the spectrum, so you brace yourself but not necessarily panic.
The 2011 earthquake started off moderately, so no one in my office ducked for cover until it really started to shake, which was already about half a minute in.
In any case, even though mostly everyone prefers the IME on their computers, I haven’t seen any Japanese people who prefer romaji input on their smartphones.