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kylebolt

151 karma · joined March 22, 2019

Maker of rithm.app
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kylebolt··on My app failed: lessons learned
Great point!
kylebolt··on My app failed: lessons learned
This sounds interesting. Although this use case is very infrequent. If this had a wider use case, like something used daily, that just might be be a viable product!
kylebolt··on My app failed: lessons learned
Yes, no point in more distribution when users were not retaining. Although, it was hard to even get those first few thousand users to try the product.
kylebolt··on My app failed: lessons learned
Yes exactly, having the same app and features on android would still have leave to all users churning like they did on iOS.

Think Clubhouse only moving to android when it was working on iOS.

kylebolt··on My app failed: lessons learned
Well I built it, they came but they did not stay! Would love to know your thoughts on how to validate something for retention.
kylebolt··on My app failed: lessons learned
Stack rank is very underrated as a prioritization tool
kylebolt··on My app failed: lessons learned
This is true, "habits" is too general of a topic. This is why Strava chose cycling as their first sport and expanded from there. Smart of you to focus on fasting, hot topic! Wishing you all the best.
kylebolt··on My app failed: lessons learned
The worst part about a lesson like this is that it can take years to really get to this conclusion. I'm trying to ask myself "who is the buyer of this product". This is happening a lot in digital health where the payor isn't the end user.
kylebolt··on My app failed: lessons learned
We also launched via paid ads (spent around 2k on Apple Ads and FB ads)
kylebolt··on My app failed: lessons learned
I thought habits might be an interesting market to work in + using a chatbot as a novel approach but alas my approach did not pan out.
kylebolt··on My app failed: lessons learned
Good spot, thank you!
kylebolt··on My app failed: lessons learned
Thanks for reading! I'm focusing more on distribution and monetization (or ability to pay) on my next product.
kylebolt··on My app failed: lessons learned
Yes people find it hard to stick to new habits let alone tracking them in an app. Good experience building these things nevertheless.
kylebolt··on My app failed: lessons learned
This sounds interesting, I think the advantage here is that you've focused on 1 use case where I was focused on many habits. Keeping it focused on one niche like journaling makes more sense.
kylebolt··on My app failed: lessons learned
So true, it's an inferior user experience is most all cases where a UI could suffice. (A game product could be the exception)
kylebolt··on My app failed: lessons learned
I thought failing on 1 platform would be more economical than failing on 2 :)
kylebolt··on My app failed: lessons learned
My next product is going to be totally focused on this single point -> Sell to people who can write the check, and have a budget to spend
kylebolt··on My app failed: lessons learned
Yes great re-cap, thank you!

Even though I've read and heard about these common mistakes, sometimes we have to learn by doing to truly find out if they apply to our use case.

kylebolt··on My app failed: lessons learned
Very true, they are more product focused vs. habit / self development focused.
kylebolt··on My app failed: lessons learned
Thanks for reading!

“Learn from the mistakes of others. You can’t live long enough to make them all yourself.” - Eleanor Roosevelt

kylebolt··on My app failed: lessons learned
Glad you enjoyed it! I've meditated on that point now for a few months... it's an important distinction in the maker community. Building a product vs. building a business.
kylebolt··on My app failed: lessons learned
I've still got lots to learn! Thanks for watching / reading
kylebolt··on My app failed: lessons learned
haha let me check my numbers again
kylebolt··on My app failed: lessons learned
Yes this is the confusing thing about creative endeavours. Lean start up says to learn quickly and pivot yet so many artists work on the movies, games, and books for years and years. I guess we need to realize that most of us are not James Cameron :)
kylebolt··on My app failed: lessons learned
Yes I've now learned that lessons, luckily I've not quit my day job.
kylebolt··on My app failed: lessons learned
Yes totally, I thought "hey using a chatbot would be like texting an accountability friend or coach" but in reality that gimmick just doesn't work. Since tracking habits requires displaying data, a user interface with visual elements is more effective than a chat UI.
kylebolt··on My app failed: lessons learned
Good point! I'm working on localizing for Spanish, German and Portuguese in next version.
kylebolt··on My app failed: lessons learned
Well we will see have version 2 goes!
kylebolt··on My app failed: lessons learned
I tired Apple Ads, Facebook and Youtube. But no matter how many folks I got in the top of funnel, most chured out... so adding more marketing spend would just have me spending $2 to make $1.
kylebolt··on My app failed: lessons learned
This is exactly the moment I figured out this version is dead. At first I was thinking "ok I have a good product and now all I need are more folks in the top of funnel" but when all users chured out within 60-90 days... adding more marketing wasn't going to save it.
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