I am using Sonnet 5.0 in browser (btw Claude in Chrome extension works in Edge) to download Datadog logs with multiple filters. It's running for about an hour, doesn't run out of tokens and does a splendid job.
23 karma · joined December 2, 2015
I am using Sonnet 5.0 in browser (btw Claude in Chrome extension works in Edge) to download Datadog logs with multiple filters. It's running for about an hour, doesn't run out of tokens and does a splendid job.
On the other hand it really gets into my nerves when people don't use the task/issue/whatever manager system appropriately. Recently, I lost a couple of days trying to figure out how to compile a c++ framework because the other guy didn't document his pipeline. In general I'm really disappointed by the majority of my colleagues for the lack of comments inside and outside of our codebase and this is a persistent issue, at all the companies I worked for. Me along with other similarly irritated people, always ask for documentation if it is not given.
If on the other hand you want the option to build for desktop or mobile and other platforms try Unity. Why not pick Unity from the start? It supports building in WebGL but you can't really delve in that automatically generated javascript code to fix something in there and even if you tried to do it you would have to do it every time you build your game. You just have to trust that Unity will keep up to date its framework and its build system will optimise it as best as it can.
Also with Unity you trust your art and music to its packaging system. You can change some of the import options, but in the end you depend on its optimisations.
Wasn't expecting this! I wonder if they plan HTML autocompletion within PHP. This would really speed up my work.